HomeSort by relevance Sort by last modified time
    Searched refs:TE_SPIKE (Results 1 - 5 of 5) sorted by null

  /external/quake/quake/src/WinQuake/
protocol.h 146 #define TE_SPIKE 0
cl_tent.cpp 145 case TE_SPIKE: // spike hitting wall
  /external/quake/quake/src/QW/client/
protocol.h 220 #define TE_SPIKE 0
cl_tent.c 192 case TE_SPIKE: // spike hitting wall
  /external/quake/quake/src/QW/progs/
weapons.qc 807 WriteByte (MSG_MULTICAST, TE_SPIKE);

Completed in 113 milliseconds