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    Searched refs:THREAD_RUNNING (Results 1 - 17 of 17) sorted by null

  /dalvik/vm/native/
java_lang_Runtime.cpp 53 dvmChangeStatus(NULL, THREAD_RUNNING);
  /dalvik/vm/
Thread.cpp 286 thread->status = THREAD_RUNNING;
605 if (target->status == THREAD_RUNNING) {
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SignalCatcher.cpp 300 dvmChangeStatus(self, THREAD_RUNNING);
StdioConverter.cpp 198 dvmChangeStatus(NULL, THREAD_RUNNING);
Thread.h 47 THREAD_RUNNING = 1, /* RUNNABLE or running now */
403 * If you're changing to THREAD_RUNNING, this will check for suspension.
Ddm.cpp 166 if (self->status != THREAD_RUNNING) {
Sync.cpp 744 /* set self->status back to THREAD_RUNNING, and self-suspend if needed */
745 dvmChangeStatus(self, THREAD_RUNNING);
1006 assert(self->status == THREAD_RUNNING);
    [all...]
Debugger.cpp 462 ThreadStatus oldStatus = dvmChangeStatus(NULL, THREAD_RUNNING);
    [all...]
Exception.cpp     [all...]
Init.cpp     [all...]
Jni.cpp 33 THREAD_RUNNING, and finish by changing it back to THREAD_NATIVE before
223 dvmChangeStatus(mSelf, THREAD_RUNNING);
    [all...]
CheckJni.cpp 168 dvmChangeStatus(NULL, THREAD_RUNNING);
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  /dalvik/vm/jdwp/
JdwpMain.cpp 158 dvmChangeStatus(NULL, THREAD_RUNNING);
  /dalvik/vm/alloc/
HeapSource.cpp 429 dvmChangeStatus(NULL, THREAD_RUNNING);
441 dvmChangeStatus(NULL, THREAD_RUNNING);
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  /dalvik/vm/compiler/
Compiler.cpp 726 dvmChangeStatus(NULL, THREAD_RUNNING);
  /dalvik/vm/interp/
Stack.cpp 357 if (self->status != THREAD_RUNNING) {
    [all...]
  /dalvik/vm/compiler/codegen/arm/
Assemble.cpp     [all...]

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