/dalvik/vm/native/ |
java_lang_Runtime.cpp | 53 dvmChangeStatus(NULL, THREAD_RUNNING);
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/dalvik/vm/ |
Thread.cpp | 286 thread->status = THREAD_RUNNING; 605 if (target->status == THREAD_RUNNING) { [all...] |
SignalCatcher.cpp | 300 dvmChangeStatus(self, THREAD_RUNNING);
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StdioConverter.cpp | 198 dvmChangeStatus(NULL, THREAD_RUNNING);
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Thread.h | 47 THREAD_RUNNING = 1, /* RUNNABLE or running now */ 403 * If you're changing to THREAD_RUNNING, this will check for suspension.
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Ddm.cpp | 166 if (self->status != THREAD_RUNNING) {
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Sync.cpp | 744 /* set self->status back to THREAD_RUNNING, and self-suspend if needed */ 745 dvmChangeStatus(self, THREAD_RUNNING); 1006 assert(self->status == THREAD_RUNNING); [all...] |
Debugger.cpp | 462 ThreadStatus oldStatus = dvmChangeStatus(NULL, THREAD_RUNNING); [all...] |
Exception.cpp | [all...] |
Init.cpp | [all...] |
Jni.cpp | 33 THREAD_RUNNING, and finish by changing it back to THREAD_NATIVE before 223 dvmChangeStatus(mSelf, THREAD_RUNNING); [all...] |
CheckJni.cpp | 168 dvmChangeStatus(NULL, THREAD_RUNNING); [all...] |
/dalvik/vm/jdwp/ |
JdwpMain.cpp | 158 dvmChangeStatus(NULL, THREAD_RUNNING);
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/dalvik/vm/alloc/ |
HeapSource.cpp | 429 dvmChangeStatus(NULL, THREAD_RUNNING); 441 dvmChangeStatus(NULL, THREAD_RUNNING); [all...] |
/dalvik/vm/compiler/ |
Compiler.cpp | 726 dvmChangeStatus(NULL, THREAD_RUNNING);
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/dalvik/vm/interp/ |
Stack.cpp | 357 if (self->status != THREAD_RUNNING) { [all...] |
/dalvik/vm/compiler/codegen/arm/ |
Assemble.cpp | [all...] |