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    Searched refs:ThreadBase (Results 1 - 2 of 2) sorted by null

  /frameworks/base/services/audioflinger/
AudioFlinger.h 283 class ThreadBase : public Thread {
285 ThreadBase (const sp<AudioFlinger>& audioFlinger, int id, uint32_t device);
286 virtual ~ThreadBase();
321 TrackBase(const wp<ThreadBase>& thread,
339 friend class ThreadBase;
375 wp<ThreadBase> mThread;
402 PMDeathRecipient(const wp<ThreadBase>& thread) : mThread(thread) {}
412 wp<ThreadBase> mThread;
457 // same as getEffectChain() but must be called with ThreadBase mutex locked
464 // ThreadBase mutex before processing the mixer and effects. This guarantees th
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AudioFlinger.cpp 787 sp<ThreadBase> thread;
979 AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, int id, uint32_t device)
988 AudioFlinger::ThreadBase::~ThreadBase()
1000 void AudioFlinger::ThreadBase::exit()
1004 sp <ThreadBase> strongMe = this;
1006 LOGV("ThreadBase::exit");
1016 uint32_t AudioFlinger::ThreadBase::sampleRate() const
1021 int AudioFlinger::ThreadBase::channelCount() cons
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