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  /external/webkit/Source/WebCore/platform/graphics/
Tile.h 43 class Tile : public RefCounted<Tile> {
47 static PassRefPtr<Tile> create(TiledBackingStore* backingStore, const Coordinate& tileCoordinate) { return adoptRef(new Tile(backingStore, tileCoordinate)); }
48 ~Tile();
57 const Tile::Coordinate& coordinate() const { return m_coordinate; }
63 Tile(TiledBackingStore*, const Coordinate&);
TiledBackingStore.h 28 #include "Tile.h"
87 PassRefPtr<Tile> tileAt(const Tile::Coordinate&) const;
88 void setTile(const Tile::Coordinate& coordinate, PassRefPtr<Tile> tile);
89 void removeTile(const Tile::Coordinate& coordinate);
96 IntRect tileRectForCoordinate(const Tile::Coordinate&) const;
97 Tile::Coordinate tileCoordinateForPoint(const IntPoint&) const;
98 double tileDistance(const IntRect& viewport, const Tile::Coordinate&)
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TiledBackingStore.cpp 76 Tile::Coordinate topLeft = tileCoordinateForPoint(dirtyRect.location());
77 Tile::Coordinate bottomRight = tileCoordinateForPoint(IntPoint(dirtyRect.maxX(), dirtyRect.maxY()));
81 RefPtr<Tile> currentTile = tileAt(Tile::Coordinate(xCoordinate, yCoordinate));
99 Vector<RefPtr<Tile> > dirtyTiles;
112 // FIXME: In single threaded case, tile back buffers could be updated asynchronously
114 // blocking on tile updates.
130 // Since tile content is already scaled, first revert the scaling from the painter.
135 Tile::Coordinate topLeft = tileCoordinateForPoint(dirtyRect.location());
136 Tile::Coordinate bottomRight = tileCoordinateForPoint(IntPoint(dirtyRect.maxX(), dirtyRect.maxY()))
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  /external/webkit/Source/WebCore/platform/graphics/qt/
TileQt.cpp 21 #include "Tile.h"
58 Tile::Tile(TiledBackingStore* backingStore, const Coordinate& tileCoordinate)
68 Tile::~Tile()
75 bool Tile::isDirty() const
80 bool Tile::isReadyToPaint() const
85 void Tile::invalidate(const IntRect& dirtyRect)
94 Vector<IntRect> Tile::updateBackBuffer()
133 void Tile::swapBackBufferToFront(
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  /external/webkit/Source/WebCore/platform/graphics/chromium/
LayerTilerChromium.h 67 // Reserve and upload tile textures from the internal canvas.
70 // Reserve and upload tile textures from an externally painted buffer.
78 // Change the tile size. This may invalidate all the existing tiles.
86 // If this tiler has exactly one tile, return its texture. Otherwise, null.
92 class Tile : public RefCounted<Tile> {
93 WTF_MAKE_NONCOPYABLE(Tile);
95 explicit Tile(PassOwnPtr<LayerTexture> tex) : m_tex(tex), m_i(-1), m_j(-1) {}
125 Tile* createTile(int i, int j);
133 Tile* tileAt(int, int) const
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LayerTilerChromium.cpp 97 Tile* tile = tileAt(0, 0); local
98 return tile ? tile->texture() : 0;
108 LayerTilerChromium::Tile* LayerTilerChromium::createTile(int i, int j)
112 RefPtr<Tile> tile; local
114 tile = m_unusedTiles.last().release();
116 ASSERT(tile->refCount() == 1);
120 tile = adoptRef(new Tile(LayerTexture::create(context, manager)))
122 m_tiles.add(make_pair(i, j), tile); local
137 Tile* tile = iter->second.get(); local
178 Tile* tile = m_tiles.get(make_pair(i, j)).get(); local
213 Tile* tile = tileAt(i, j); local
251 Tile* tile = tileAt(i, j); local
306 Tile* tile = tileAt(i, j); local
394 Tile* tile = tileAt(i, j); local
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  /packages/apps/Gallery2/src/com/android/gallery3d/ui/
TileImageView.java 49 * This is the tile state in the CPU side.
50 * Life of a Tile:
85 // The offsets of the (left, top) of the upper-left tile to the (left, top)
96 private final HashMap<Long, Tile> mActiveTiles = new HashMap<Long, Tile>();
185 // 1. Decide the tile level we want to use for display.
186 // 2. Decide the tile levels we want to keep as texture (in addition to
195 // The tile levels we want to keep as texture is in the range
203 // We want to keep one more tile level as texture in addition to what
227 // If rotation is transient, don't update the tile
241 Tile tile = iter.next().getValue(); local
341 Tile tile = mRecycledQueue.pop(); local
447 Tile tile = mRecycledQueue.pop(); local
468 Tile tile = mActiveTiles.get(key); local
496 Tile tile; local
522 Tile tile = getTile(tx, ty, level); local
650 Tile tile = mHead; local
683 Tile tile = null; local
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  /external/chromium/chrome/browser/ui/cocoa/
tabpose_window.h 19 class Tile;
54 // The layer drawn behind the currently selected tile.

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