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    Searched refs:TransparencyLayer (Results 1 - 4 of 4) sorted by null

  /external/webkit/Source/WebCore/platform/graphics/qt/
TransparencyLayer.h 45 struct TransparencyLayer {
48 TransparencyLayer(const QPainter* p, const QRect &rect, qreal opacity, QPixmap& alphaMask)
66 TransparencyLayer()
80 TransparencyLayer(const TransparencyLayer &) {}
81 TransparencyLayer & operator=(const TransparencyLayer &) { return *this; }
GraphicsContextQt.cpp 54 #include "TransparencyLayer.h"
190 QStack<TransparencyLayer*> layers;
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  /external/webkit/Source/WebCore/platform/graphics/texmap/
TextureMapperNode.h 171 TransparencyLayer
188 return m_layerType == TransparencyLayer ? IntRect(0, 0, m_nearestSurfaceSize.width(), m_nearestSurfaceSize.height()) : entireRect();
TextureMapperNode.cpp 190 if (m_layerType == ClipLayer || m_layerType == TransparencyLayer || m_state.replicaLayer)
263 // TransparencyLayer: creates a new framebuffer idetical in size to the current framebuffer. Then draws the fb's texture to the current framebuffer with identity transform.
266 m_layerType = TransparencyLayer;
354 if (m_layerType != TransparencyLayer) {
569 m_layerType == TransparencyLayer ? IntRect(IntPoint(0, 0), options.surface->size()) :
571 m_layerType == TransparencyLayer ? TransformationMatrix() : m_transforms.target,
633 || m_layerType == TransparencyLayer
669 m_surface->reset(m_layerType == TransparencyLayer ? options.surface->size() : m_size);

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