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    Searched refs:VP8PutBitUniform (Results 1 - 5 of 5) sorted by null

  /external/webp/src/enc/
syntax.c 84 if (VP8PutBitUniform(bw, (hdr->num_segments_ > 1))) {
88 VP8PutBitUniform(bw, hdr->update_map_);
89 if (VP8PutBitUniform(bw, update_data)) {
91 VP8PutBitUniform(bw, 1); // (segment_feature_mode = 1. Paragraph 9.3.)
101 if (VP8PutBitUniform(bw, (proba->segments_[s] != 255u))) {
113 VP8PutBitUniform(bw, hdr->simple_);
116 if (VP8PutBitUniform(bw, use_lf_delta)) {
119 if (VP8PutBitUniform(bw, need_update)) {
216 VP8PutBitUniform(bw, need_extensions); // extensions
218 VP8PutBitUniform(bw, 0); // colorspac
    [all...]
bit_writer.h 39 int VP8PutBitUniform(VP8BitWriter* const bw, int bit);
bit_writer.c 117 int VP8PutBitUniform(VP8BitWriter* const bw, int bit) {
137 VP8PutBitUniform(bw, value & mask);
141 if (!VP8PutBitUniform(bw, value != 0))
tree.c 500 if (VP8PutBitUniform(bw, probas->use_skip_proba_)) {
frame.c 380 VP8PutBitUniform(bw, sign);

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