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    Searched refs:WRITE_BACK (Results 1 - 4 of 4) sorted by null

  /system/core/libpixelflinger/codeflinger/
load_store.cpp 34 const int inc = (flags & WRITE_BACK)?1:0;
71 const int inc = (flags & WRITE_BACK)?1:0;
GGLAssembler.h 193 WRITE_BACK = 0x0001
texturing.cpp 454 load(txPtr, texel, WRITE_BACK);
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GGLAssembler.cpp 303 store(parts.cbPtr, pixel, WRITE_BACK);
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