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Searched
refs:allocLen
(Results
1 - 6
of
6
) sorted by null
/development/tools/emulator/opengl/host/include/libOpenglRender/
IOStream.h
54
int
allocLen
= m_bufsize < len ? len : m_bufsize;
55
m_buf = (unsigned char *)allocBuffer(
allocLen
);
57
ERR("Alloc (%u bytes) failed\n",
allocLen
);
60
m_bufsize = m_free =
allocLen
;
/dalvik/vm/hprof/
HprofOutput.cpp
86
ctx->curRec.
allocLen
= 128;
87
ctx->curRec.body = (unsigned char *)malloc(ctx->curRec.
allocLen
);
149
//xxx if we used less than half (or whatever) of
allocLen
, shrink the buffer.
184
if (minSize > rec->
allocLen
) {
188
newAllocLen = rec->
allocLen
* 2;
190
newAllocLen = rec->
allocLen
+ nmore + nmore/2;
195
rec->
allocLen
= newAllocLen;
202
assert(rec->length + nmore <= rec->
allocLen
);
Hprof.h
109
size_t
allocLen
;
/dalvik/vm/alloc/
HeapBitmap.h
59
size_t
allocLen
;
HeapBitmap.cpp
41
hb->bitsLen = hb->
allocLen
= bitsLen;
55
munmap((char *)hb->bits, hb->
allocLen
);
/frameworks/base/libs/utils/
Asset.cpp
574
long
allocLen
;
578
allocLen
= mLength;
580
allocLen
= 1;
582
buf = new unsigned char[
allocLen
];
584
LOGE("alloc of %ld bytes failed\n", (long)
allocLen
);
588
LOGV("Asset %p allocating buffer size %d (smaller than threshold)", this, (int)
allocLen
);
Completed in 240 milliseconds