HomeSort by relevance Sort by last modified time
    Searched refs:assets (Results 1 - 25 of 42) sorted by null

1 2

  /frameworks/base/tools/aapt/
Main.h 36 const sp<AaptAssets>& assets,
42 const sp<AaptAssets>& assets);
45 const sp<AaptAssets>& assets, const String8& pkgName, bool includePrivate);
47 extern android::status_t writeProguardFile(Bundle* bundle, const sp<AaptAssets>& assets);
51 ssize_t processAssets(Bundle* bundle, ZipFile* zip, const sp<AaptAssets>& assets);
53 extern status_t filterResources(Bundle* bundle, const sp<AaptAssets>& assets);
60 status_t writeDependencyPreReqs(Bundle* bundle, const sp<AaptAssets>& assets,
Images.h 4 // Build resource files from raw assets.
18 status_t preProcessImage(Bundle* bundle, const sp<AaptAssets>& assets,
23 status_t postProcessImage(const sp<AaptAssets>& assets,
Resource.cpp 4 // Build resource files from raw assets.
175 static sp<AaptFile> getResourceFile(const sp<AaptAssets>& assets, bool makeIfNecessary=true)
177 sp<AaptGroup> group = assets->getFiles().valueFor(String8("resources.arsc"));
189 return assets->addFile(String8("resources.arsc"), AaptGroupEntry(), String8(),
193 static status_t parsePackage(Bundle* bundle, const sp<AaptAssets>& assets,
236 assets->setPackage(String8(block.getAttributeStringValue(nameIndex, &len)));
261 static status_t makeFileResources(Bundle* bundle, const sp<AaptAssets>& assets,
293 table->addEntry(SourcePos(it.getPath(), 0), String16(assets->getPackage()),
299 assets->addResource(it.getLeafName(), resPath, it.getFile(), type8);
305 static status_t preProcessImages(Bundle* bundle, const sp<AaptAssets>& assets,
    [all...]
Command.cpp 192 AssetManager assets; local
193 if (!assets.addAssetPath(String8(zipFileName), NULL)) {
194 fprintf(stderr, "ERROR: list -a failed because assets could not be loaded\n");
198 const ResTable& res = assets.getResources(false);
208 Asset* manifestAsset = assets.openNonAsset("AndroidManifest.xml",
446 AssetManager assets; local
448 if (!assets.addAssetPath(String8(filename), &assetsCookie)) {
449 fprintf(stderr, "ERROR: dump failed because assets could not be loaded\n");
469 assets.setConfiguration(config);
471 const ResTable& res = assets.getResources(false)
1520 sp<AaptAssets> assets; local
    [all...]
Package.cpp 4 // Package assets into Zip files.
36 ssize_t processAssets(Bundle* bundle, ZipFile* zip, const sp<AaptAssets>& assets);
51 status_t writeAPK(Bundle* bundle, const sp<AaptAssets>& assets,
112 count = processAssets(bundle, zip, assets);
114 fprintf(stderr, "ERROR: unable to process assets while packaging '%s'\n",
219 const sp<AaptAssets>& assets)
229 const size_t N = assets->getGroupEntries().size();
231 const AaptGroupEntry& ge = assets->getGroupEntries()[i];
233 ssize_t res = processAssets(bundle, zip, assets, ge, &filter);
XMLNode.h 4 // Build resource files from raw assets.
132 status_t parseValues(const sp<AaptAssets>& assets, ResourceTable* table);
134 status_t assignResourceIds(const sp<AaptAssets>& assets,
ResourceTable.h 4 // Build resource files from raw assets.
34 status_t compileXmlFile(const sp<AaptAssets>& assets,
39 status_t compileXmlFile(const sp<AaptAssets>& assets,
45 status_t compileXmlFile(const sp<AaptAssets>& assets,
52 const sp<AaptAssets>& assets,
81 status_t addIncludedResources(Bundle* bundle, const sp<AaptAssets>& assets);
XMLNode.cpp 4 // Build resource files from raw assets.
888 status_t XMLNode::parseValues(const sp<AaptAssets>& assets,
895 String16 defPackage(assets->getPackage());
901 if (!assets->getIncludedResources()
914 status_t err = mChildren.itemAt(i)->parseValues(assets, table);
922 status_t XMLNode::assignResourceIds(const sp<AaptAssets>& assets,
935 String16 pkg(getNamespaceResourcePackage(String16(assets->getPackage()), e.ns, &nsIsPublic));
946 : assets->getIncludedResources().
964 status_t err = mChildren.itemAt(i)->assignResourceIds(assets, table);
    [all...]
ResourceTable.cpp 4 // Build resource files from raw assets.
18 status_t compileXmlFile(const sp<AaptAssets>& assets,
28 return compileXmlFile(assets, root, target, table, options);
31 status_t compileXmlFile(const sp<AaptAssets>& assets,
42 return compileXmlFile(assets, root, outTarget, table, options);
45 status_t compileXmlFile(const sp<AaptAssets>& assets,
64 status_t err = root->assignResourceIds(assets, table);
70 status_t err = root->parseValues(assets, table);
721 const sp<AaptAssets>& assets,
787 const String16 myPackage(assets->getPackage())
    [all...]
  /build/tools/droiddoc/test/stubs/
func.sh 52 && rm -rf $OBJ_DIR/docs/assets \
53 && mkdir -p $OBJ_DIR/docs/assets \
54 && cp -fr tools/droiddoc/templates/assets/* $OBJ_DIR/docs/assets/ \
Android.mk 25 LOCAL_DROIDDOC_CUSTOM_ASSET_DIR:=assets-google
  /build/core/
package.mk 56 # Android packages should use Android resources or assets.
85 LOCAL_ASSET_DIR := $(LOCAL_PATH)/assets
98 all_assets := $(call find-subdir-assets,$(LOCAL_ASSET_DIR))
99 all_assets := $(addprefix $(LOCAL_ASSET_DIR)/,$(patsubst assets/%,%,$(all_assets)))
105 $(call find-subdir-assets,$(dir)) \
113 # If no assets or resources were found, clear the directory variables so
232 # add-assets-to-package looks at PRODUCT_AAPT_CONFIG, but this target
239 $(add-assets-to-package)
372 $(add-assets-to-package)
droiddoc.mk 48 LOCAL_DROIDDOC_ASSET_DIR := assets
51 LOCAL_DROIDDOC_CUSTOM_ASSET_DIR := assets
  /build/tools/droiddoc/templates-sdk/components/
masthead.cs 5 src="<?cs var:toroot ?>assets/images/bg_logo.png" alt="Android Developers" /></a>
11 <img src="<?cs var:toroot ?>assets/images/icon_world.jpg" alt="Language:" />
  /build/tools/droiddoc/test/generics/
Android.mk 25 LOCAL_DROIDDOC_CUSTOM_ASSET_DIR:=assets-google
  /build/tools/droiddoc/templates-pdk/assets/
android-developer-reference.js 125 node.plus_img.src = me.toroot + "assets/images/triangle-closed-small.png";
134 node.plus_img.src = me.toroot + "assets/images/triangle-closed-small.png";
185 node.plus_img.src = me.toroot + "assets/images/triangle-opened-small.png";
314 trigger.src = toRoot + "assets/images/triangle-opened.png";
320 trigger.src = toRoot + "assets/images/triangle-closed.png";
  /frameworks/base/tools/layoutlib/bridge/src/android/content/res/
BridgeResources.java 93 AssetManager assets,
98 assets,
116 private BridgeResources(BridgeContext context, AssetManager assets, DisplayMetrics metrics,
118 super(assets, metrics, config);
  /build/tools/droiddoc/templates-sdk/assets/
android-developer-reference.js 146 node.plus_img.src = me.toroot + "assets/images/triangle-closed-small.png";
155 node.plus_img.src = me.toroot + "assets/images/triangle-closed-small.png";
206 node.plus_img.src = me.toroot + "assets/images/triangle-opened-small.png";
335 trigger.src = toRoot + "assets/images/triangle-opened.png";
341 trigger.src = toRoot + "assets/images/triangle-closed.png";
  /external/doclava/res/assets/templates/assets/
doclava-developer-reference.js 127 node.plus_img.src = me.toroot + "assets/images/triangle-closed-small.png";
136 node.plus_img.src = me.toroot + "assets/images/triangle-closed-small.png";
187 node.plus_img.src = me.toroot + "assets/images/triangle-opened-small.png";
316 trigger.src = toRoot + "assets/images/triangle-opened.png";
322 trigger.src = toRoot + "assets/images/triangle-closed.png";
  /frameworks/base/core/java/android/content/res/
XmlBlock.java 479 XmlBlock(AssetManager assets, int xmlBlock) {
480 mAssets = assets;
Resources.java 49 * provides a high-level API for getting typed data from the assets.
51 * <p>The Android resource system keeps track of all non-code assets associated with an
174 * Create a new Resources object on top of an existing set of assets in an
177 * @param assets Previously created AssetManager.
183 public Resources(AssetManager assets, DisplayMetrics metrics,
185 this(assets, metrics, config, (CompatibilityInfo) null);
191 * @param assets Previously created AssetManager.
200 public Resources(AssetManager assets, DisplayMetrics metrics,
202 mAssets = assets;
206 assets.ensureStringBlocks()
    [all...]
  /packages/apps/Contacts/tests/src/com/android/contacts/
CallDetailActivityTest.java 264 AssetManager assets = getAssets(); local
268 inputStream = assets.open(TEST_ASSET_NAME);
  /sdk/anttasks/src/com/android/ant/
AaptExecTask.java 48 * <tr><td>-A asset-source-dir</td><td>assets</td><td>attribute (Path</td></tr>
60 * This let the developers prevent compression of some files in assets/ and res/raw/
62 * If the extension is null, this will disable compression for all files in assets/ and
231 * Sets the value of the "assets" attribute.
232 * @param assets the value.
234 public void setAssets(Path assets) {
235 mAssets = TaskHelper.checkSinglePath("assets", assets);
422 // If we're here to generate a .ap_ file we need to use assets as an input path as well.
438 System.out.println("No changed resources or assets. " + mApkNam
    [all...]
  /development/pdk/
Pdk.mk 195 LOCAL_DROIDDOC_CUSTOM_ASSET_DIR := assets
  /cts/tests/SignatureTest/
Android.mk 79 static_res_deps := $(call find-subdir-assets,$(LOCAL_PATH)/res)

Completed in 1170 milliseconds

1 2