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ashrdi3.c 24 const int bits_in_word = (int)(sizeof(si_int) * CHAR_BIT); local
28 if (b & bits_in_word) /* bits_in_word <= b < bits_in_dword */
31 result.s.high = input.s.high >> (bits_in_word - 1);
32 result.s.low = input.s.high >> (b - bits_in_word);
34 else /* 0 <= b < bits_in_word */
39 result.s.low = (input.s.high << (bits_in_word - b)) | (input.s.low >> b);
ashldi3.c 24 const int bits_in_word = (int)(sizeof(si_int) * CHAR_BIT); local
28 if (b & bits_in_word) /* bits_in_word <= b < bits_in_dword */
31 result.s.high = input.s.low << (b - bits_in_word);
33 else /* 0 <= b < bits_in_word */
38 result.s.high = (input.s.high << b) | (input.s.low >> (bits_in_word - b));
lshrdi3.c 24 const int bits_in_word = (int)(sizeof(si_int) * CHAR_BIT); local
28 if (b & bits_in_word) /* bits_in_word <= b < bits_in_dword */
31 result.s.low = input.s.high >> (b - bits_in_word);
33 else /* 0 <= b < bits_in_word */
38 result.s.low = (input.s.high << (bits_in_word - b)) | (input.s.low >> b);

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