/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/ |
Context.cpp | 56 mState.blendColor.red = 0; 57 mState.blendColor.green = 0; 58 mState.blendColor.blue = 0; 59 mState.blendColor.alpha = 0; 451 if (mState.blendColor.red != red || 452 mState.blendColor.green != green || 453 mState.blendColor.blue != blue || 454 mState.blendColor.alpha != alpha) 456 mState.blendColor.red = red; 457 mState.blendColor.green = green [all...] |
Context.h | 157 Color blendColor;
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/external/webkit/Source/WebCore/platform/graphics/qt/ |
GraphicsContext3DQt.cpp | 174 glBlendColorType blendColor; 338 blendColor = GET_PROC_ADDRESS(glBlendColor); 736 void GraphicsContext3D::blendColor(GC3Dclampf red, GC3Dclampf green, GC3Dclampf blue, GC3Dclampf alpha) 739 m_internal->blendColor(red, green, blue, alpha); [all...] |
/external/webkit/Source/WebKit/chromium/public/ |
WebGraphicsContext3D.h | 187 virtual void blendColor(WGC3Dclampf red, WGC3Dclampf green, WGC3Dclampf blue, WGC3Dclampf alpha) = 0;
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/external/webkit/Source/WebKit/chromium/src/ |
GraphicsContext3DInternal.h | 97 void blendColor(GC3Dclampf red, GC3Dclampf green, GC3Dclampf blue, GC3Dclampf alpha);
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GraphicsContext3DChromium.cpp | 437 DELEGATE_TO_IMPL_4(blendColor, GC3Dclampf, GC3Dclampf, GC3Dclampf, GC3Dclampf) [all...] |
/external/webkit/Source/WebCore/html/canvas/ |
WebGLRenderingContext.h | 81 void blendColor(GC3Dfloat red, GC3Dfloat green, GC3Dfloat blue, GC3Dfloat alpha);
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WebGLRenderingContext.idl | 460 [StrictTypeChecking] void blendColor(in float red, in float green, in float blue, in float alpha); [all...] |
WebGLRenderingContext.cpp | 776 void WebGLRenderingContext::blendColor(GC3Dfloat red, GC3Dfloat green, GC3Dfloat blue, GC3Dfloat alpha) 780 m_context->blendColor(red, green, blue, alpha); [all...] |
/external/webkit/Source/WebCore/platform/graphics/ |
GraphicsContext3D.h | 620 void blendColor(GC3Dclampf red, GC3Dclampf green, GC3Dclampf blue, GC3Dclampf alpha); [all...] |
/external/webkit/Source/WebCore/platform/graphics/opengl/ |
GraphicsContext3DOpenGL.cpp | 404 void GraphicsContext3D::blendColor(GC3Dclampf red, GC3Dclampf green, GC3Dclampf blue, GC3Dclampf alpha) [all...] |