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    Searched refs:builtins_to_link (Results 1 - 7 of 7) sorted by null

  /external/mesa3d/src/glsl/
main.cpp 101 memcpy(shader->builtins_to_link, state->builtins_to_link,
102 sizeof(shader->builtins_to_link[0]) * state->num_builtins_to_link);
glsl_compiler.cpp 202 memcpy(shader->builtins_to_link, state->builtins_to_link,
203 sizeof(shader->builtins_to_link[0]) * state->num_builtins_to_link);
glsl_parser_extras.h 143 struct gl_shader *builtins_to_link[16]; member in struct:_mesa_glsl_parse_state
ast_function.cpp 116 builtin = state->builtins_to_link[i]->symbols->get_function(name);
203 glsl_symbol_table *syms = i >= 0 ? state->builtins_to_link[i]->symbols
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builtin_function.cpp     [all...]
linker.cpp 876 memcpy(&linking_shaders[idx], shader_list[i]->builtins_to_link,
    [all...]
  /external/mesa3d/src/mesa/main/
mtypes.h 2082 struct gl_shader *builtins_to_link[16]; member in struct:gl_shader
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