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    Searched refs:connecting (Results 1 - 16 of 16) sorted by null

  /external/chromium/chrome/browser/chromeos/login/
network_selection_view.cc 406 void NetworkSelectionView::ShowConnectingStatus(bool connecting,
410 select_language_label_->SetVisible(!connecting);
411 languages_menubutton_->SetVisible(!connecting);
412 select_keyboard_label_->SetVisible(!connecting);
413 keyboards_menubutton_->SetVisible(!connecting);
414 select_network_label_->SetVisible(!connecting);
415 network_dropdown_->SetVisible(!connecting);
416 continue_button_->SetVisible(!connecting);
417 proxy_settings_link_->SetVisible(!connecting);
418 connecting_network_label_->SetVisible(connecting);
    [all...]
network_selection_view.h 56 // Shows network connecting status or network selection otherwise.
57 void ShowConnectingStatus(bool connecting, const string16& network_id);
89 // Based on state (connecting to the network or not)
100 // Updates text on label with currently connecting network.
126 // Id of the network that is in process of connecting.
  /external/chromium/chrome/browser/resources/options/chromeos/
internet_options_page.css 68 .network-item[connecting] {
77 .network-item[connecting][other] {
117 .network-item[connecting] > * > button {
  /external/quake/quake/src/QW/
qwcl.spec.sh 37 It has no support for solo play, and you can't do anything with out connecting
qwsv.spec.sh 37 It has no support for solo play, and you can't do anything with out connecting
  /external/chromium/chrome/browser/ui/webui/options/chromeos/
internet_options_handler.h 110 bool connecting,
internet_options_handler.cc 627 dictionary.SetBoolean("connecting", net->connecting());
    [all...]
  /external/quake/quake/src/WinQuake/
net_ser.cpp 80 qboolean connecting; member in struct:SerialLine_s
112 p->connecting = false;
870 if (!p->connecting)
872 p->connecting = true;
877 p->connecting = false;
934 p->connecting = false;
  /external/chromium/net/spdy/
spdy_proxy_client_socket.cc 490 bool connecting = next_state_ != STATE_DISCONNECTED && local
502 // If we're in the middle of connecting, we need to make sure
504 if (connecting) {
  /development/samples/ToyVpn/src/com/example/android/toyvpn/
ToyVpnService.java 105 mHandler.sendEmptyMessage(R.string.connecting);
139 // Protect the tunnel before connecting to avoid loopback.
  /external/chromium/chrome/browser/chromeos/cros/
network_library.h 285 bool connecting() const { return IsConnectingState(state_); } function in class:chromeos::Network
288 bool connecting_or_connected() const { return connecting() || connected(); }
377 void set_connecting(bool connecting) {
378 state_ = (connecting ? STATE_ASSOCIATION : STATE_IDLE);
    [all...]
network_library.cc     [all...]
  /external/chromium/chrome/browser/chromeos/status/
network_menu.cc 34 // Amount to fade icons while connecting.
145 // Cellular network is connecting or connected,
382 if (wifi_networks[i]->connecting()) {
455 } else if (cell_networks[i]->connecting()) {
481 (cell_networks[i]->connecting() || cell_networks[i]->connected());
674 if (vpn->connecting()) {
    [all...]
  /external/chromium/chrome/browser/resources/
network_menu.js 9 const StatusConnecting = 'connecting';
263 // TODO: Handle specific types of network, connecting icon.
  /system/core/libcutils/
mq.c 170 PeerProxy* connecting; member in struct:PeerProxy
697 masterProxy->connecting = peerProxy;
778 PeerProxy* peerProxy = masterProxy->connecting;
    [all...]
  /external/qemu/hw/
bt-hci.c 64 int connecting; member in struct:bt_hci_s::__anon9892
686 bacpy(&hci->lm.awaiting_bdaddr[hci->lm.connecting ++], &slave->bd_addr);
815 for (i = 0; i < hci->lm.connecting; i ++)
817 if (i < -- hci->lm.connecting)
819 &hci->lm.awaiting_bdaddr[hci->lm.connecting]);
1128 hci->lm.connecting = 0;
    [all...]

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