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    Searched refs:context3D (Results 1 - 5 of 5) sorted by null

  /external/skia/gpu/src/
GrGpuFactory.cpp 30 GrGpu* GrGpu::Create(GrEngine engine, GrPlatform3DContext context3D) {
55 GrAssert(NULL == (void*)context3D);
65 GrAssert(NULL == (void*)context3D);
69 GrAssert(NULL != (void*)context3D);
71 // gpu = new GrGpuD3D9((IDirect3DDevice9*)context3D);
GrContext.cpp 49 GrPlatform3DContext context3D) {
51 GrGpu* fGpu = GrGpu::Create(engine, context3D);
    [all...]
  /external/webkit/Source/WebCore/platform/graphics/chromium/
RenderSurfaceChromium.cpp 103 GraphicsContext3D* context3D = layerRenderer()->context();
113 context3D->makeContextCurrent();
115 GLC(context3D, context3D->activeTexture(GraphicsContext3D::TEXTURE0));
116 GLC(context3D, context3D->uniform1i(maskProgram->fragmentShader().samplerLocation(), 0));
118 GLC(context3D, context3D->activeTexture(GraphicsContext3D::TEXTURE1));
119 GLC(context3D, context3D->uniform1i(maskProgram->fragmentShader().maskSamplerLocation(), 1))
    [all...]
  /external/skia/gpu/include/
GrContext.h 38 GrPlatform3DContext context3D);
GrGpu.h 82 static GrGpu* Create(GrEngine, GrPlatform3DContext context3D);

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