HomeSort by relevance Sort by last modified time
    Searched refs:createGraphicBuffer (Results 1 - 6 of 6) sorted by null

  /frameworks/base/include/surfaceflinger/
IGraphicBufferAlloc.h 39 virtual sp<GraphicBuffer> createGraphicBuffer(uint32_t w, uint32_t h,
  /frameworks/base/libs/gui/
IGraphicBufferAlloc.cpp 45 virtual sp<GraphicBuffer> createGraphicBuffer(uint32_t w, uint32_t h,
97 createGraphicBuffer(w, h, format, usage, &error);
SurfaceTexture.cpp 456 mGraphicBufferAlloc->createGraphicBuffer(
459 ST_LOGE("dequeueBuffer: SurfaceComposer::createGraphicBuffer "
    [all...]
  /frameworks/base/services/surfaceflinger/
SurfaceFlinger.h 98 virtual sp<GraphicBuffer> createGraphicBuffer(uint32_t w, uint32_t h,
SurfaceFlinger.cpp     [all...]
  /frameworks/base/media/libstagefright/
SurfaceMediaSource.cpp 344 mGraphicBufferAlloc->createGraphicBuffer(
347 LOGE("dequeueBuffer: SurfaceComposer::createGraphicBuffer failed");

Completed in 347 milliseconds