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  /frameworks/base/media/libstagefright/codecs/on2/h264dec/omxdl/arm_neon/vc/m4p10/src_gcc/
armVCM4P10_TransformResidual4x4_s.S 16 VPUSH {d8}
22 VHADD.S16 d8,d3,d4
24 VADD.I16 d8,d1,d8
25 VADD.I16 d0,d5,d8
28 VSUB.I16 d3,d5,d8
35 VHADD.S16 d8,d3,d4
37 VADD.I16 d8,d1,d8
38 VADD.I16 d0,d5,d8
    [all...]
omxVCM4P10_DequantTransformResidualFromPairAndAdd_s.S 17 VPUSH {d8-d9}
41 VTBL.8 d8,{d6},d7
45 VSHL.U16 d8,d8,d5
50 VMUL.I16 d0,d0,d8
52 VMUL.I16 d2,d2,d8
62 VHADD.S16 d8,d3,d4
64 VADD.I16 d8,d1,d8
65 VADD.I16 d0,d5,d8
    [all...]
omxVCM4P10_PredictIntra_4x4_s.S 28 VPUSH {d8-d12}
167 VHADD.U8 d8,d6,d12
168 VRHADD.U8 d8,d8,d11
171 VEXT.8 d10,d8,d8,#1
177 VST1.32 {d8[0]},[r3],r12
194 VRHADD.U8 d8,d4,d3
195 VSHL.I64 d8,d8,#2
    [all...]
armVCM4P10_InterpolateLuma_HalfHor4x4_unsafe_s.S 27 VMLA.I16 d22,d8,d31
28 VMUL.I16 d8,d12,d30
35 VSUB.I16 d22,d22,d8
39 VMLA.I16 d24,d8,d31
40 VMUL.I16 d8,d12,d30
47 VSUB.I16 d24,d24,d8
51 VMLA.I16 d26,d8,d31
52 VMUL.I16 d8,d12,d30
59 VSUB.I16 d26,d26,d8
62 VMLA.I16 d28,d8,d3
    [all...]
omxVCM4P10_FilterDeblockingChroma_HorEdge_I_s.S 17 VPUSH {d8-d15}
36 VLD1.8 {d8},[r0],r1
39 VABD.U8 d13,d4,d8
43 VABD.U8 d18,d9,d8
48 VABD.U8 d17,d10,d8
66 VBIF d24,d8,d16
72 VPOP {d8-d15}
82 VPOP {d8-d15}
armVCM4P10_InterpolateLuma_HalfDiagVerHor4x4_unsafe_s.S 29 VLD1.8 {d8,d9},[r0],r1
41 VMLAL.U8 q10,d8,d31
42 VMLSL.U8 q9,d8,d30
45 VMLAL.U8 q11,d8,d31
66 VMLSL.U8 q12,d8,d30
91 VEXT.8 d8,d22,d23,#2
95 VADD.I16 d26,d8,d23
101 VEXT.8 d8,d24,d25,#2
105 VADD.I16 d8,d8,d2
    [all...]
omxVCM4P10_FilterDeblockingChroma_VerEdge_I_s.S 17 VPUSH {d8-d15}
34 VLD1.8 {d8},[r10],lr
41 VZIP.8 d7,d8
46 VZIP.16 d8,d10
52 VTRN.32 d8,d9
55 VABD.U8 d13,d4,d8
58 VABD.U8 d18,d9,d8
63 VABD.U8 d17,d10,d8
84 VBIF d24,d8,d16
107 VPOP {d8-d15
    [all...]
armVCM4P10_InterpolateLuma_HalfDiagHorVer4x4_unsafe_s.S 30 VMUL.I16 d8,d4,d30
40 VSUB.I16 d10,d10,d8
42 VMUL.I16 d8,d4,d30
52 VSUB.I16 d12,d12,d8
54 VMUL.I16 d8,d4,d30
64 VSUB.I16 d14,d14,d8
66 VMUL.I16 d8,d4,d30
76 VSUB.I16 d16,d16,d8
78 VMUL.I16 d8,d4,d30
88 VSUB.I16 d18,d18,d8
    [all...]
armVCM4P10_Interpolate_Chroma_s.S 31 VPUSH {d8-d15}
79 VQRSHRN.U16 d8,q2,#6
82 VST1.64 {d8},[r2],r3
89 VPOP {d8-d15}
107 VQRSHRN.U16 d8,q2,#6
108 VST1.32 {d8[0]},[r2],r3
112 VPOP {d8-d15}
130 VQRSHRN.U16 d8,q2,#6
131 VST1.16 {d8[0]},[r2],r3
135 VPOP {d8-d15
    [all...]
omxVCM4P10_FilterDeblockingLuma_HorEdge_I_s.S 17 VPUSH {d8-d15}
39 VLD1.8 {d8},[r0],r10
42 VABD.U8 d13,d8,d4
44 VABD.U8 d18,d9,d8
49 VABD.U8 d17,d10,d8
102 VPOP {d8-d15}
armVCM4P10_DeblockingChroma_unsafe_s.S 19 VSUBL.U8 q10,d8,d4
32 VMOVL.U8 q12,d8
44 VHADD.U8 d31,d8,d5
omxVCM4P10_FilterDeblockingLuma_VerEdge_I_s.S 17 VPUSH {d8-d15}
36 VLD1.8 {d8},[r10],r11
38 VZIP.8 d7,d8
46 VZIP.16 d8,d10
52 VTRN.32 d8,d9
56 VABD.U8 d13,d4,d8
58 VABD.U8 d18,d9,d8
63 VABD.U8 d17,d10,d8
152 VPOP {d8-d15}
armVCM4P10_DeblockingLuma_unsafe_s.S 18 VSUBL.U8 q10,d8,d4
25 VRHADD.U8 d24,d4,d8
41 VMOVL.U8 q12,d8
51 VBIF d24,d8,d16
61 VADDL.U8 q10,d8,d4
85 VHADD.U8 d28,d8,d5
96 VBIF d24,d8,d16
  /dalvik/vm/compiler/codegen/arm/armv5te-vfp/
CallingConvention.S 27 vstmia r0, {d8-d15}
33 vldmia r0, {d8-d15}
  /dalvik/vm/compiler/codegen/arm/armv7-a/
CallingConvention.S 27 vstmia r0, {d8-d15}
33 vldmia r0, {d8-d15}
  /dalvik/vm/compiler/codegen/arm/armv7-a-neon/
CallingConvention.S 27 vstmia r0, {d8-d15}
33 vldmia r0, {d8-d15}
  /frameworks/compile/libbcc/runtime/lib/arm/
restore_vfp_d8_d15_regs.S 26 // Restore registers d8-d15 from stack
29 vldmia sp!, {d8-d15} // pop registers d8-d15 off stack
save_vfp_d8_d15_regs.S 26 // Save registers d8-d15 onto stack
29 vstmdb sp!, {d8-d15} // push registers d8-d15 onto stack
  /external/llvm/test/MC/ARM/
vpush-vpop.s 6 vpush {d8, d9, d10, d11, d12}
8 vpop {d8, d9, d10, d11, d12}
11 @ CHECK-THUMB: vpush {d8, d9, d10, d11, d12} @ encoding: [0x2d,0xed,0x0a,0x8b]
13 @ CHECK-THUMB: vpop {d8, d9, d10, d11, d12} @ encoding: [0xbd,0xec,0x0a,0x8b]
16 @ CHECK-ARM: vpush {d8, d9, d10, d11, d12} @ encoding: [0x0a,0x8b,0x2d,0xed]
18 @ CHECK-ARM: vpop {d8, d9, d10, d11, d12} @ encoding: [0x0a,0x8b,0xbd,0xec]
neont2-dup-encoding.s 24 vdup.32 q8, d8[0]
30 vdup.32 q8, d8[1]
37 @ CHECK: vdup.32 q8, d8[0] @ encoding: [0xf4,0xff,0x48,0x0c]
43 @ CHECK: vdup.32 q8, d8[1] @ encoding: [0xfc,0xff,0x48,0x0c]
  /external/v8/tools/
linux-tick-processor 5 d8_public=`which d8`
9 d8_exec=$D8_PATH/d8
14 # compile d8 if it doesn't exist, assuming this script
16 [ -x $d8_exec ] || scons -j4 -C $D8_PATH -Y $tools_path/.. d8
  /external/v8/tools/visual_studio/
d8js2c.cmd 6 %PYTHON% ..\js2c.py %TARGET_DIR%\natives.cc %TARGET_DIR%\natives-empty.cc D8 %SOURCE_DIR%\macros.py %SOURCE_DIR%\d8.js
  /bionic/libc/arch-arm/bionic/
_setjmp.S 65 vstmia r1, {d8-d15}
87 vldmia r2, {d8-d15}
  /frameworks/base/media/libstagefright/codecs/aacenc/src/asm/ARMV7/
R4R8First_v7.s 38 VLD1.I32 {d8, d9, d10, d11}, [r0]!
51 VADD.S32 d4, d8, d9 @ r0 = buf[ 8] + buf[10]@i0 = buf[ 9] + buf[11]@
55 VSUB.S32 d5, d8, d9 @ r3 = buf[ 8] - buf[10]@i3 = buf[ 9] - buf[11]@
64 VSHR.S32 d8, d8, #1
74 VADD.S32 d12, d0, d8
75 VSUB.S32 d16, d0, d8
138 VST1.I32 {d8, d9, d10, d11}, [r0]!
  /external/libvpx/vp8/encoder/arm/neon/
fastfdct8x4_neon.asm 39 ;transpose d2, d4, d6, d8. Then, d2=ip[0], d4=ip[1], d6=ip[2], d8=ip[3]
43 vtrn.32 d4, d8
47 vtrn.16 d6, d8
50 vadd.s16 d10, d2, d8 ;ip[0]+ip[3]
53 vsub.s16 d13, d2, d8 ;ip[0]-ip[3]
91 vsub.s16 d8, d19, d20 ;op[3] = temp1 - temp2
95 ;transpose d2, d4, d6, d8. Then, d2=ip[0], d4=ip[4], d6=ip[8], d8=ip[12]
99 vtrn.32 d4, d8
    [all...]

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