HomeSort by relevance Sort by last modified time
    Searched refs:disposedSurfaces (Results 1 - 2 of 2) sorted by null

  /frameworks/base/services/input/
SpriteController.cpp 89 bool wasEmpty = mLocked.disposedSurfaces.isEmpty();
90 mLocked.disposedSurfaces.push(surfaceControl);
349 Vector<sp<SurfaceControl> > disposedSurfaces;
353 disposedSurfaces = mLocked.disposedSurfaces;
354 mLocked.disposedSurfaces.clear();
359 disposedSurfaces.clear();
SpriteController.h 277 Vector<sp<SurfaceControl> > disposedSurfaces;

Completed in 100 milliseconds