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Searched
refs:fEdgeAANumEdges
(Results
1 - 5
of
5
) sorted by null
/external/skia/gpu/src/
GrGLProgram.h
165
int8_t
fEdgeAANumEdges
;
GrGpuGLShaders.cpp
201
pdesc.
fEdgeAANumEdges
= (random.nextF() * (getMaxEdges() + 1));
478
int count = fCurrDrawState.
fEdgeAANumEdges
;
733
desc.
fEdgeAANumEdges
= fCurrDrawState.
fEdgeAANumEdges
;
[
all
...]
GrDrawTarget.cpp
511
if (fCurrDrawState.
fEdgeAANumEdges
> 0) {
571
fCurrDrawState.
fEdgeAANumEdges
= numEdges;
GrGLProgram.cpp
498
if (fProgramDesc.
fEdgeAANumEdges
> 0) {
500
segments.fFSUnis.appendS32(fProgramDesc.
fEdgeAANumEdges
);
503
int count = fProgramDesc.
fEdgeAANumEdges
;
[
all
...]
/external/skia/gpu/include/
GrDrawTarget.h
190
int
fEdgeAANumEdges
;
[
all
...]
Completed in 590 milliseconds