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    Searched refs:fVertexLayout (Results 1 - 12 of 12) sorted by null

  /external/skia/gpu/src/
GrGpuGLFixed.cpp 93 fHWGeometryState.fVertexLayout = 0;
158 bool wasUsingTexture = StageWillBeUsed(s, fHWGeometryState.fVertexLayout, fHWDrawState);
169 uint32_t vertColor = (fGeometrySrc.fVertexLayout & kColor_VertexLayoutBit);
170 uint32_t prevVertColor = (fHWGeometryState.fVertexLayout &
253 GrGLsizei newStride = VertexSizeAndOffsetsByStage(fGeometrySrc.fVertexLayout,
258 GrGLsizei oldStride = VertexSizeAndOffsetsByStage(fHWGeometryState.fVertexLayout,
269 if (fGeometrySrc.fVertexLayout & kTextFormat_VertexLayoutBit) {
291 (fHWGeometryState.fVertexLayout ^
292 fGeometrySrc.fVertexLayout)));
331 fHWGeometryState.fVertexLayout = fGeometrySrc.fVertexLayout
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GrTextContext.cpp 123 fVertexLayout =
136 fVertexLayout |=
244 bool flush = fDrawTarget->geometryHints(fVertexLayout,
253 fDrawTarget->geometryHints(fVertexLayout,
265 bool success = fDrawTarget->reserveAndLockGeometry(fVertexLayout,
GrGpuGLShaders.cpp 184 pdesc.fVertexLayout = 0;
218 pdesc.fVertexLayout |= StageTexCoordVertexLayoutBit(s, t);
220 pdesc.fVertexLayout |= StagePosAsTexCoordVertexLayoutBit(s);
225 pdesc.fVertexLayout |= kTextFormat_VertexLayoutBit;
235 pdesc.fStages[s].setEnabled(VertexUsesStage(s, pdesc.fVertexLayout));
299 fHWGeometryState.fVertexLayout = 0;
503 if (fGeometrySrc.fVertexLayout & kColor_VertexLayoutBit) {
615 GrGLsizei newStride = VertexSizeAndOffsetsByIdx(fGeometrySrc.fVertexLayout,
620 GrGLsizei oldStride = VertexSizeAndOffsetsByIdx(fHWGeometryState.fVertexLayout,
631 if (fGeometrySrc.fVertexLayout & kTextFormat_VertexLayoutBit)
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GrInOrderDrawBuffer.cpp 211 draw.fVertexLayout = fGeometrySrc.fVertexLayout;
218 VertexSize(fGeometrySrc.fVertexLayout);
274 draw.fVertexLayout = fGeometrySrc.fVertexLayout;
281 VertexSize(fGeometrySrc.fVertexLayout);
383 target->setVertexSourceToBuffer(draw.fVertexLayout, draw.fVertexBuffer);
500 fVertexPool.appendVertices(fGeometrySrc.fVertexLayout,
GrGpuGL.h 37 GrVertexLayout fVertexLayout;
GrDrawTarget.cpp 448 fGeometrySrc.fVertexLayout = vertexLayout;
484 fGeometrySrc.fVertexLayout = vertexLayout;
498 fGeometrySrc.fVertexLayout = vertexLayout;
526 if ((fGeometrySrc.fVertexLayout & kColor_VertexLayoutBit) ||
GrGLProgram.h 156 GrVertexLayout fVertexLayout;
GrGpu.cpp 699 fVertexPool->appendVertices(fGeometrySrc.fVertexLayout,
GrGLProgram.cpp 332 const uint32_t& layout = fProgramDesc.fVertexLayout;
    [all...]
  /external/skia/gpu/include/
GrTextContext.h 45 GrVertexLayout fVertexLayout;
GrInOrderDrawBuffer.h 115 GrVertexLayout fVertexLayout;
GrDrawTarget.h     [all...]

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