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Searched
refs:fVertexLayout
(Results
1 - 12
of
12
) sorted by null
/external/skia/gpu/src/
GrGpuGLFixed.cpp
93
fHWGeometryState.
fVertexLayout
= 0;
158
bool wasUsingTexture = StageWillBeUsed(s, fHWGeometryState.
fVertexLayout
, fHWDrawState);
169
uint32_t vertColor = (fGeometrySrc.
fVertexLayout
& kColor_VertexLayoutBit);
170
uint32_t prevVertColor = (fHWGeometryState.
fVertexLayout
&
253
GrGLsizei newStride = VertexSizeAndOffsetsByStage(fGeometrySrc.
fVertexLayout
,
258
GrGLsizei oldStride = VertexSizeAndOffsetsByStage(fHWGeometryState.
fVertexLayout
,
269
if (fGeometrySrc.
fVertexLayout
& kTextFormat_VertexLayoutBit) {
291
(fHWGeometryState.
fVertexLayout
^
292
fGeometrySrc.
fVertexLayout
)));
331
fHWGeometryState.
fVertexLayout
= fGeometrySrc.fVertexLayout
[
all
...]
GrTextContext.cpp
123
fVertexLayout
=
136
fVertexLayout
|=
244
bool flush = fDrawTarget->geometryHints(
fVertexLayout
,
253
fDrawTarget->geometryHints(
fVertexLayout
,
265
bool success = fDrawTarget->reserveAndLockGeometry(
fVertexLayout
,
GrGpuGLShaders.cpp
184
pdesc.
fVertexLayout
= 0;
218
pdesc.
fVertexLayout
|= StageTexCoordVertexLayoutBit(s, t);
220
pdesc.
fVertexLayout
|= StagePosAsTexCoordVertexLayoutBit(s);
225
pdesc.
fVertexLayout
|= kTextFormat_VertexLayoutBit;
235
pdesc.fStages[s].setEnabled(VertexUsesStage(s, pdesc.
fVertexLayout
));
299
fHWGeometryState.
fVertexLayout
= 0;
503
if (fGeometrySrc.
fVertexLayout
& kColor_VertexLayoutBit) {
615
GrGLsizei newStride = VertexSizeAndOffsetsByIdx(fGeometrySrc.
fVertexLayout
,
620
GrGLsizei oldStride = VertexSizeAndOffsetsByIdx(fHWGeometryState.
fVertexLayout
,
631
if (fGeometrySrc.
fVertexLayout
& kTextFormat_VertexLayoutBit)
[
all
...]
GrInOrderDrawBuffer.cpp
211
draw.
fVertexLayout
= fGeometrySrc.
fVertexLayout
;
218
VertexSize(fGeometrySrc.
fVertexLayout
);
274
draw.
fVertexLayout
= fGeometrySrc.
fVertexLayout
;
281
VertexSize(fGeometrySrc.
fVertexLayout
);
383
target->setVertexSourceToBuffer(draw.
fVertexLayout
, draw.fVertexBuffer);
500
fVertexPool.appendVertices(fGeometrySrc.
fVertexLayout
,
GrGpuGL.h
37
GrVertexLayout
fVertexLayout
;
GrDrawTarget.cpp
448
fGeometrySrc.
fVertexLayout
= vertexLayout;
484
fGeometrySrc.
fVertexLayout
= vertexLayout;
498
fGeometrySrc.
fVertexLayout
= vertexLayout;
526
if ((fGeometrySrc.
fVertexLayout
& kColor_VertexLayoutBit) ||
GrGLProgram.h
156
GrVertexLayout
fVertexLayout
;
GrGpu.cpp
699
fVertexPool->appendVertices(fGeometrySrc.
fVertexLayout
,
GrGLProgram.cpp
332
const uint32_t& layout = fProgramDesc.
fVertexLayout
;
[
all
...]
/external/skia/gpu/include/
GrTextContext.h
45
GrVertexLayout
fVertexLayout
;
GrInOrderDrawBuffer.h
115
GrVertexLayout
fVertexLayout
;
GrDrawTarget.h
[
all
...]
Completed in 205 milliseconds