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  /frameworks/base/core/java/android/widget/
ZoomControls.java 83 fade(View.VISIBLE, 0.0f, 1.0f); method
87 fade(View.GONE, 1.0f, 0.0f); method
90 private void fade(int visibility, float startAlpha, float endAlpha) { method in class:ZoomControls
  /frameworks/base/core/java/android/webkit/
ZoomControlExternal.java 133 fade(View.VISIBLE, 0.0f, 1.0f); method
137 fade(View.GONE, 1.0f, 0.0f); method
140 private void fade(int visibility, float startAlpha, float endAlpha) { method in class:ZoomControlExternal.ExtendedZoomControls
  /frameworks/base/packages/SystemUI/src/com/android/systemui/recent/
RecentsScrollViewPerformanceHelper.java 159 Shader fade = new LinearGradient(0, 0, 0, 1, 0xCC000000, 0, Shader.TileMode.CLAMP); local
162 p.setShader(fade);
164 // draw the fade effect
178 // clip the fade length if top and bottom fades overlap
206 fade.setLocalMatrix(matrix);
214 fade.setLocalMatrix(matrix);
222 fade.setLocalMatrix(matrix);
230 fade.setLocalMatrix(matrix);
  /development/samples/ApiDemos/src/com/example/android/apis/app/
Animation.java 53 // Supply a custom animation. This one will just fade the new
57 overridePendingTransition(R.anim.fade, R.anim.hold);
  /frameworks/base/services/input/
PointerController.h 68 // Fade/unfade immediately.
70 // Fade/unfade gradually.
75 virtual void fade(Transition transition) = 0;
164 virtual void fade(Transition transition);
PointerController.cpp 38 // Time to wait before starting the fade when the pointer is inactive.
194 void PointerController::fade(Transition transition) { function in class:android::PointerController
415 // Animate pointer fade.
457 fade(TRANSITION_GRADUAL);
InputReader.cpp     [all...]
  /external/replicaisland/src/com/replica/replicaisland/
DiaryActivity.java 57 image.startAnimation(AnimationUtils.loadAnimation(this, R.anim.fade));
  /packages/apps/DeskClock/src/com/android/deskclock/
DeskClock.java 337 private void doDim(boolean fade) {
360 fade ? R.anim.dim
369 fade ? R.anim.undim
  /development/samples/ApiDemos/src/com/example/android/apis/graphics/
TouchPaint.java 63 /** Used as a pulse to gradually fade the contents of the window. */
72 /** How often to fade the contents of the window (in ms). */
117 menu.add(0, FADE_ID, 0, "Fade").setCheckable(true);
151 // to run pulse to fade the contents.
177 * Start up the pulse to fade the screen, clearing any existing pulse to
186 * Stop the pulse to fade the screen.
193 * Schedule a fade message for later.
203 // Upon receiving the fade pulse, we have the view perform a
204 // fade and then enqueue a new message to pulse at the desired
207 mView.fade();
267 public void fade() { method in class:TouchPaint.PaintView
    [all...]
  /packages/apps/Contacts/src/com/android/contacts/widget/
PinnedHeaderListView.java 301 public void setFadingHeader(int viewIndex, int position, boolean fade) {
315 if (fade) {
  /external/chromium/chrome/browser/resources/ntp/
most_visited.css 101 /* We need background-color as well to get the fade out animation correct */
223 @-webkit-keyframes 'fade-in' {
233 .fade-in {
234 -webkit-animation: 'fade-in' .15s;
  /external/webkit/PerformanceTests/SunSpider/tests/parse-only/
mootools-1.2.2-core-nc.js     [all...]
concat-jquery-mootools-prototype.js     [all...]
  /external/chromium/chrome/browser/resources/
new_new_tab.js 545 // The miniviews fade out gradually, so it may have height at this
656 // at the same time. To get a fade effect, we set the opacity
724 // We need to set this asynchronously to properly get the fade effect.
    [all...]
  /packages/apps/Launcher2/src/com/android/launcher2/
Workspace.java 98 // These animators are used to fade the children's outlines
    [all...]
  /frameworks/base/core/java/android/view/
View.java     [all...]
  /frameworks/base/services/input/tests/
InputReader_test.cpp 107 virtual void fade(Transition transition) { function in class:android::FakePointerController
    [all...]

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