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Searched
refs:framebufferTarget
(Results
1 - 4
of
4
) sorted by null
/development/tools/emulator/opengl/host/libs/Translator/include/GLcommon/
GLESvalidate.h
36
static bool
framebufferTarget
(GLenum target);
/development/tools/emulator/opengl/host/libs/Translator/GLcommon/
GLESvalidate.cpp
117
bool GLESvalidate::
framebufferTarget
(GLenum target){
/development/tools/emulator/opengl/host/libs/Translator/GLES_CM/
GLEScmImp.cpp
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/development/tools/emulator/opengl/host/libs/Translator/GLES_V2/
GLESv2Imp.cpp
203
SET_ERROR_IF(!GLESv2Validate::
framebufferTarget
(target),GL_INVALID_ENUM);
319
RET_AND_SET_ERROR_IF(!GLESv2Validate::
framebufferTarget
(target),GL_INVALID_ENUM,GL_FRAMEBUFFER_COMPLETE);
645
SET_ERROR_IF(!(GLESv2Validate::
framebufferTarget
(target) &&
696
SET_ERROR_IF(!(GLESv2Validate::
framebufferTarget
(target) &&
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Completed in 37 milliseconds