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    Searched refs:getAvailable (Results 1 - 9 of 9) sorted by null

  /external/replicaisland/src/com/replica/replicaisland/
HitPointPool.java 25 getAvailable().add(new HitPoint());
VectorPool.java 31 getAvailable().add(new Vector2());
DrawableFactory.java 80 getAvailable().add(entry);
117 getAvailable().add(entry);
146 getAvailable().add(entry);
GameComponentPool.java 39 getAvailable().add(objectClass.newInstance());
ObjectPool.java 72 protected FixedSizeArray<Object> getAvailable() {
RenderSystem.java 155 getAvailable().add(new RenderElement());
GameObjectCollisionSystem.java 304 getAvailable().add(new CollisionVolumeRecord());
CollisionSystem.java     [all...]
GameObjectFactory.java     [all...]

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