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Searched
refs:getAvailable
(Results
1 - 9
of
9
) sorted by null
/external/replicaisland/src/com/replica/replicaisland/
HitPointPool.java
25
getAvailable
().add(new HitPoint());
VectorPool.java
31
getAvailable
().add(new Vector2());
DrawableFactory.java
80
getAvailable
().add(entry);
117
getAvailable
().add(entry);
146
getAvailable
().add(entry);
GameComponentPool.java
39
getAvailable
().add(objectClass.newInstance());
ObjectPool.java
72
protected FixedSizeArray<Object>
getAvailable
() {
RenderSystem.java
155
getAvailable
().add(new RenderElement());
GameObjectCollisionSystem.java
304
getAvailable
().add(new CollisionVolumeRecord());
CollisionSystem.java
[
all
...]
GameObjectFactory.java
[
all
...]
Completed in 843 milliseconds