HomeSort by relevance Sort by last modified time
    Searched refs:getUniformLocation (Results 1 - 20 of 20) sorted by null

  /external/webkit/Source/WebCore/platform/graphics/gpu/
BicubicShader.cpp 43 , m_matrixLocation(context->getUniformLocation(program, "matrix"))
44 , m_texMatrixLocation(context->getUniformLocation(program, "texMatrix"))
45 , m_coefficientsLocation(context->getUniformLocation(program, "coefficients"))
46 , m_imageIncrementLocation(context->getUniformLocation(program, "imageIncrement"))
47 , m_imageLocation(context->getUniformLocation(program, "image"))
48 , m_alphaLocation(context->getUniformLocation(program, "alpha"))
ConvolutionShader.cpp 45 , m_matrixLocation(context->getUniformLocation(program, "matrix"))
46 , m_texMatrixLocation(context->getUniformLocation(program, "texMatrix"))
47 , m_kernelLocation(context->getUniformLocation(program, "kernel"))
48 , m_imageLocation(context->getUniformLocation(program, "image"))
49 , m_imageIncrementLocation(context->getUniformLocation(program, "imageIncrement"))
TexShader.cpp 44 m_matrixLocation = context->getUniformLocation(program, "matrix");
45 m_texMatrixLocation = context->getUniformLocation(program, "texMatrix");
46 m_alphaLocation = context->getUniformLocation(program, "globalAlpha");
48 m_samplerLocation = context->getUniformLocation(program, "sampler");