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    Searched refs:glContext (Results 1 - 5 of 5) sorted by null

  /external/qemu/distrib/sdl-1.2.12/src/video/maccommon/
SDL_macgl.c 112 glContext = aglCreateContext(format, NULL);
113 if ( glContext == NULL ) {
120 noerr = aglSetDrawable(glContext, GetWindowPort(SDL_Window));
122 noerr = aglSetDrawable(glContext, (AGLDrawable)SDL_Window);
139 if ( glContext != NULL ) {
141 aglSetDrawable(glContext, NULL);
142 aglDestroyContext(glContext);
143 glContext = NULL;
156 if( ! aglSetCurrentContext(glContext) ) {
165 aglSwapBuffers(glContext);
    [all...]
SDL_lowvideo.h 100 #define glContext (this->hidden->appleGLContext)
  /external/webkit/Source/WebCore/platform/graphics/mac/
WebGLLayer.mm 70 -(void)drawInCGLContext:(CGLContextObj)glContext pixelFormat:(CGLPixelFormatObj)pixelFormat forLayerTime:(CFTimeInterval)timeInterval displayTime:(const CVTimeStamp *)timeStamp
74 CGLSetCurrentContext(glContext);
104 [super drawInCGLContext:glContext pixelFormat:pixelFormat forLayerTime:timeInterval displayTime:timeStamp];
  /external/mesa3d/src/pixelflinger2/
shader.cpp 71 static const struct GLContext {
73 GLContext() {
79 ~GLContext() {
87 } glContext;
93 //glContext.~GLContext();
168 compile_shader(glContext.ctx, shader);
259 link_shaders(glContext.ctx, program);
    [all...]
  /external/qemu/distrib/sdl-1.2.12/src/video/macdsp/
SDL_dspvideo.c     [all...]

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