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    Searched refs:glFormat (Results 1 - 5 of 5) sorted by null

  /external/webkit/Source/WebCore/platform/graphics/gpu/
Texture.cpp 64 static void convertFormat(GraphicsContext3D* context, Texture::Format format, unsigned int* glFormat, unsigned int* glType, bool* swizzle)
69 *glFormat = GraphicsContext3D::RGBA;
74 *glFormat = Extensions3D::BGRA_EXT;
77 *glFormat = GraphicsContext3D::RGBA;
109 unsigned int glFormat = 0;
112 convertFormat(context, format, &glFormat, &glType, &swizzle);
114 context->texImage2DResourceSafe(GraphicsContext3D::TEXTURE_2D, 0, glFormat,
117 0, glFormat, glType);
158 unsigned int glFormat = 0;
161 convertFormat(m_context, m_format, &glFormat, &glType, &swizzle)
    [all...]
  /development/tools/emulator/opengl/system/OpenglSystemCommon/
gralloc_cb.h 24 glFormat(p_glFormat),
75 int glFormat; // OpenGL format enum used for host h/w color buffer
  /development/tools/emulator/opengl/system/gralloc/
gralloc.cpp 150 GLenum glFormat = 0;
159 glFormat = GL_RGBA;
164 glFormat = GL_RGB;
169 glFormat = GL_RGB;
174 glFormat = GL_RGB5_A1_OES;
179 glFormat = GL_RGBA4_OES;
218 w, h, glFormat, glType);
241 cb->hostHandle = rcEnc->rcCreateColorBuffer(rcEnc, w, h, glFormat);
631 int bpp = glUtilsPixelBitSize(cb->glFormat, cb->glType) >> 3;
647 cb->glFormat, cb->glType
    [all...]
  /frameworks/base/libs/rs/driver/
rsdAllocation.cpp 88 RSD_CALL_GL(glTexSubImage2D, t, lod, xoff, yoff, w, h, drv->glFormat, drv->glType, ptr);
115 RSD_CALL_GL(glTexImage2D, t, lod, drv->glFormat,
118 0, drv->glFormat, drv->glType, p);
123 drv->glFormat, drv->glType, p);
137 if (!drv->glType || !drv->glFormat) {
166 if (!drv->glFormat) {
180 RSD_CALL_GL(glRenderbufferStorage, GL_RENDERBUFFER, drv->glFormat,
235 drv->glFormat = rsdKindToGLFormat(alloc->mHal.state.type->getElement()->getComponent().getKind());
327 drv->glFormat, drv->glType, alloc->getPtr());
rsdAllocation.h 45 GLenum glFormat;

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