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Searched
refs:glFormat
(Results
1 - 5
of
5
) sorted by null
/external/webkit/Source/WebCore/platform/graphics/gpu/
Texture.cpp
64
static void convertFormat(GraphicsContext3D* context, Texture::Format format, unsigned int*
glFormat
, unsigned int* glType, bool* swizzle)
69
*
glFormat
= GraphicsContext3D::RGBA;
74
*
glFormat
= Extensions3D::BGRA_EXT;
77
*
glFormat
= GraphicsContext3D::RGBA;
109
unsigned int
glFormat
= 0;
112
convertFormat(context, format, &
glFormat
, &glType, &swizzle);
114
context->texImage2DResourceSafe(GraphicsContext3D::TEXTURE_2D, 0,
glFormat
,
117
0,
glFormat
, glType);
158
unsigned int
glFormat
= 0;
161
convertFormat(m_context, m_format, &
glFormat
, &glType, &swizzle)
[
all
...]
/development/tools/emulator/opengl/system/OpenglSystemCommon/
gralloc_cb.h
24
glFormat
(p_glFormat),
75
int
glFormat
; // OpenGL format enum used for host h/w color buffer
/development/tools/emulator/opengl/system/gralloc/
gralloc.cpp
150
GLenum
glFormat
= 0;
159
glFormat
= GL_RGBA;
164
glFormat
= GL_RGB;
169
glFormat
= GL_RGB;
174
glFormat
= GL_RGB5_A1_OES;
179
glFormat
= GL_RGBA4_OES;
218
w, h,
glFormat
, glType);
241
cb->hostHandle = rcEnc->rcCreateColorBuffer(rcEnc, w, h,
glFormat
);
631
int bpp = glUtilsPixelBitSize(cb->
glFormat
, cb->glType) >> 3;
647
cb->
glFormat
, cb->glType
[
all
...]
/frameworks/base/libs/rs/driver/
rsdAllocation.cpp
88
RSD_CALL_GL(glTexSubImage2D, t, lod, xoff, yoff, w, h, drv->
glFormat
, drv->glType, ptr);
115
RSD_CALL_GL(glTexImage2D, t, lod, drv->
glFormat
,
118
0, drv->
glFormat
, drv->glType, p);
123
drv->
glFormat
, drv->glType, p);
137
if (!drv->glType || !drv->
glFormat
) {
166
if (!drv->
glFormat
) {
180
RSD_CALL_GL(glRenderbufferStorage, GL_RENDERBUFFER, drv->
glFormat
,
235
drv->
glFormat
= rsdKindToGLFormat(alloc->mHal.state.type->getElement()->getComponent().getKind());
327
drv->
glFormat
, drv->glType, alloc->getPtr());
rsdAllocation.h
45
GLenum
glFormat
;
Completed in 261 milliseconds