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Searched
refs:glslVersion
(Results
1 - 4
of
4
) sorted by null
/development/tools/emulator/opengl/host/libs/Translator/GLES_V2/
ShaderParser.cpp
81
int
glslVersion
= minGLSLVersion;
135
if (ver > minGLSLVersion)
glslVersion
= ver;
152
glslVersion
= ver;
157
// if
glslVersion
is defined, add it to the parsed source
159
if (
glslVersion
> 0) {
161
sprintf(vstr,"%d",
glslVersion
);
GLESv2Imp.cpp
[
all
...]
/development/tools/emulator/opengl/host/libs/Translator/include/GLcommon/
GLEScontext.h
54
Version
glslVersion
;
152
static Version
glslVersion
(){return s_glSupport.
glslVersion
;}
/development/tools/emulator/opengl/host/libs/Translator/GLcommon/
GLEScontext.cpp
493
const GLubyte*
glslVersion
= s_glDispatch.glGetString(GL_SHADING_LANGUAGE_VERSION);
494
s_glSupport.
glslVersion
= Version((const char*)(
glslVersion
));
Completed in 209 milliseconds