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    Searched refs:inputQueue (Results 1 - 3 of 3) sorted by null

  /development/ndk/sources/android/native_app_glue/
android_native_app_glue.c 85 if (android_app->inputQueue != NULL) {
86 AInputQueue_detachLooper(android_app->inputQueue);
88 android_app->inputQueue = android_app->pendingInputQueue;
89 if (android_app->inputQueue != NULL) {
91 AInputQueue_attachLooper(android_app->inputQueue,
169 if (android_app->inputQueue != NULL) {
170 AInputQueue_detachLooper(android_app->inputQueue);
181 if (AInputQueue_getEvent(app->inputQueue, &event) >= 0) {
183 if (AInputQueue_preDispatchEvent(app->inputQueue, event)) {
188 AInputQueue_finishEvent(app->inputQueue, event, handled)
    [all...]
android_native_app_glue.h 147 AInputQueue* inputQueue;
201 * android_poll_source structure. These can be read via the inputQueue
215 * this command, android_app->inputQueue will be updated to the new queue
  /external/quake/quake/src/WinQuake/
net_comx.cpp 149 queue inputQueue;
200 if (! FULL(p->inputQueue))
202 ENQUEUE (p->inputQueue, b);
261 if (!FULL(p->inputQueue))
263 ENQUEUE (p->inputQueue, b);
407 p->inputQueue.head = p->inputQueue.tail = 0;
711 if (EMPTY (p->inputQueue))
714 DEQUEUE (p->inputQueue, ret);
772 while (! EMPTY (p->inputQueue))
    [all...]

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