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Searched
refs:inputQueue
(Results
1 - 3
of
3
) sorted by null
/development/ndk/sources/android/native_app_glue/
android_native_app_glue.c
85
if (android_app->
inputQueue
!= NULL) {
86
AInputQueue_detachLooper(android_app->
inputQueue
);
88
android_app->
inputQueue
= android_app->pendingInputQueue;
89
if (android_app->
inputQueue
!= NULL) {
91
AInputQueue_attachLooper(android_app->
inputQueue
,
169
if (android_app->
inputQueue
!= NULL) {
170
AInputQueue_detachLooper(android_app->
inputQueue
);
181
if (AInputQueue_getEvent(app->
inputQueue
, &event) >= 0) {
183
if (AInputQueue_preDispatchEvent(app->
inputQueue
, event)) {
188
AInputQueue_finishEvent(app->
inputQueue
, event, handled)
[
all
...]
android_native_app_glue.h
147
AInputQueue*
inputQueue
;
201
* android_poll_source structure. These can be read via the
inputQueue
215
* this command, android_app->
inputQueue
will be updated to the new queue
/external/quake/quake/src/WinQuake/
net_comx.cpp
149
queue
inputQueue
;
200
if (! FULL(p->
inputQueue
))
202
ENQUEUE (p->
inputQueue
, b);
261
if (!FULL(p->
inputQueue
))
263
ENQUEUE (p->
inputQueue
, b);
407
p->
inputQueue
.head = p->
inputQueue
.tail = 0;
711
if (EMPTY (p->
inputQueue
))
714
DEQUEUE (p->
inputQueue
, ret);
772
while (! EMPTY (p->
inputQueue
))
[
all
...]
Completed in 21 milliseconds