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    Searched refs:layerHeight (Results 1 - 4 of 4) sorted by null

  /frameworks/base/libs/hwui/
LayerCache.h 113 LayerEntry(const uint32_t layerWidth, const uint32_t layerHeight): mLayer(NULL) {
115 mHeight = uint32_t(ceilf(layerHeight / float(LAYER_SIZE)) * LAYER_SIZE);
Layer.h 44 Layer(const uint32_t layerWidth, const uint32_t layerHeight) {
52 texture.height = layerHeight;
  /external/webkit/Source/WebCore/rendering/
RenderBoxModelObject.cpp 794 Length layerHeight = fillLayer->size().size.height();
801 if (layerHeight.isFixed())
802 h = layerHeight.value();
803 else if (layerHeight.isPercent())
804 h = layerHeight.calcValue(positioningAreaSize.height());
808 if (layerWidth.isAuto() && !layerHeight.isAuto()) {
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  /external/webkit/Source/WebCore/platform/graphics/cg/
GraphicsContextCG.cpp 616 float layerHeight = ceilf(rect.height() + doubleLineWidth);
618 CGLayerRef layer = CGLayerCreateWithContext(context, CGSizeMake(layerWidth, layerHeight), 0);
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