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Searched
refs:mDeviceType
(Results
1 - 2
of
2
) sorted by null
/external/webkit/Source/ThirdParty/ANGLE/src/libEGL/
Display.cpp
37
mDeviceType
= D3DDEVTYPE_REF;
39
mDeviceType
= D3DDEVTYPE_HAL;
103
result = mD3d9->GetDeviceCaps(mAdapter,
mDeviceType
, &mDeviceCaps);
175
HRESULT result = mD3d9->CheckDeviceFormat(mAdapter,
mDeviceType
, currentDisplayMode.Format, D3DUSAGE_RENDERTARGET, D3DRTYPE_SURFACE, renderTargetFormat);
182
HRESULT result = mD3d9->CheckDeviceFormat(mAdapter,
mDeviceType
, currentDisplayMode.Format, D3DUSAGE_DEPTHSTENCIL, D3DRTYPE_SURFACE, depthStencilFormat);
186
HRESULT result = mD3d9->CheckDepthStencilMatch(mAdapter,
mDeviceType
, currentDisplayMode.Format, renderTargetFormat, depthStencilFormat);
347
HRESULT result = mD3d9->CreateDevice(mAdapter,
mDeviceType
, mDeviceWindow, behaviorFlags | D3DCREATE_HARDWARE_VERTEXPROCESSING | D3DCREATE_PUREDEVICE, &presentParameters, &mDevice);
356
result = mD3d9->CreateDevice(mAdapter,
mDeviceType
, mDeviceWindow, behaviorFlags | D3DCREATE_SOFTWARE_VERTEXPROCESSING, &presentParameters, &mDevice);
522
HRESULT result = mD3d9->CheckDeviceMultiSampleType(mAdapter,
mDeviceType
, format,
534
return SUCCEEDED(mD3d9->CheckDeviceFormat(mAdapter,
mDeviceType
, currentDisplayMode.Format, 0, D3DRTYPE_TEXTURE, D3DFMT_DXT1))
[
all
...]
Display.h
81
D3DDEVTYPE
mDeviceType
;
Completed in 33 milliseconds