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    Searched refs:mGLEnvironment (Results 1 - 3 of 3) sorted by null

  /system/media/mca/filterfw/java/android/filterfw/core/
FilterContext.java 35 private GLEnvironment mGLEnvironment;
56 return mGLEnvironment;
60 if (mGLEnvironment == null) {
61 mGLEnvironment = environment;
117 if (mGLEnvironment != null) {
118 mGLEnvironment.tearDown();
119 mGLEnvironment = null;
GLFrame.java 68 private GLEnvironment mGLEnvironment;
80 mGLEnvironment = glEnv;
116 if (!nativeAllocateExternal(mGLEnvironment)) {
120 if (!nativeAllocate(mGLEnvironment, getFormat().getWidth(), getFormat().getHeight())) {
129 if (!nativeAllocateWithTexture(mGLEnvironment, texId, width, height)) {
139 if (!nativeAllocateWithFbo(mGLEnvironment, fboId, width, height)) {
165 return mGLEnvironment;
349 if (!mGLEnvironment.isContextActive()) {
ShaderProgram.java 39 private GLEnvironment mGLEnvironment;
55 mGLEnvironment = getGLEnvironment(context);
56 allocate(mGLEnvironment, null, fragmentShader);
64 mGLEnvironment = getGLEnvironment(context);
65 allocate(mGLEnvironment, vertexShader, fragmentShader);
84 return mGLEnvironment;

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