HomeSort by relevance Sort by last modified time
    Searched refs:mPauseOnAttack (Results 1 - 2 of 2) sorted by null

  /external/replicaisland/src/com/replica/replicaisland/
HitReactionComponent.java 35 private boolean mPauseOnAttack;
73 mPauseOnAttack = false;
104 if (mPauseOnAttack && hitType == CollisionParameters.HitType.HIT) {
266 mPauseOnAttack = pause;
NPCComponent.java 52 private boolean mPauseOnAttack;
108 mPauseOnAttack = true;
171 } else if (hotSpot == HotSpotSystem.HotSpotType.ATTACK && !mPauseOnAttack) {
172 // when mPauseOnAttack is false, attacks are also immediate.
236 if (mPauseOnAttack) {
505 mPauseOnAttack = pauseOnAttack;

Completed in 1184 milliseconds