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Searched
refs:mTexName
(Results
1 - 2
of
2
) sorted by null
/frameworks/base/include/gui/
SurfaceTexture.h
444
//
mTexName
is the name of the OpenGL texture to which streamed images will
447
const GLuint
mTexName
;
/frameworks/base/libs/gui/
SurfaceTexture.cpp
130
mTexName
(tex),
787
glBindTexture(mTexTarget,
mTexName
);
843
glBindTexture(mTexTarget,
mTexName
);
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