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    Searched refs:mTexName (Results 1 - 2 of 2) sorted by null

  /frameworks/base/include/gui/
SurfaceTexture.h 444 // mTexName is the name of the OpenGL texture to which streamed images will
447 const GLuint mTexName;
  /frameworks/base/libs/gui/
SurfaceTexture.cpp 130 mTexName(tex),
787 glBindTexture(mTexTarget, mTexName);
843 glBindTexture(mTexTarget, mTexName);
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