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  /external/webkit/Source/WebCore/platform/graphics/android/
TilesManager.cpp 112 m_availableTextures.reserveCapacity(MAX_TEXTURE_ALLOCATION);
240 m_availableTextures = m_textures;
261 m_availableTextures.remove(m_availableTextures.find(owner->backTexture()));
269 availableTexturePool = &m_availableTextures;
TilesManager.h 216 Vector<BaseTileTexture*> m_availableTextures;

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