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    Searched refs:minBufferSlots (Results 1 - 2 of 2) sorted by null

  /frameworks/base/libs/gui/
SurfaceTexture.cpp 218 const int minBufferSlots = mSynchronousMode ?
222 bufferCount = (mServerBufferCount >= minBufferSlots) ?
223 mServerBufferCount : minBufferSlots;
227 if (bufferCount < minBufferSlots) {
229 "minimum (%d)", bufferCount, minBufferSlots);
    [all...]
  /frameworks/base/media/libstagefright/
SurfaceMediaSource.cpp 127 const int minBufferSlots = mSynchronousMode ?
130 bufferCount = (mServerBufferCount >= minBufferSlots) ?
131 mServerBufferCount : minBufferSlots;

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