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Searched
refs:r_notexture_mip
(Results
1 - 16
of
16
) sorted by null
/external/quake/quake/src/QW/client/
gl_rmisc.c
37
r_notexture_mip
= Hunk_AllocName (sizeof(texture_t) + 16*16+8*8+4*4+2*2, "notexture");
39
r_notexture_mip
->width =
r_notexture_mip
->height = 16;
40
r_notexture_mip
->offsets[0] = sizeof(texture_t);
41
r_notexture_mip
->offsets[1] =
r_notexture_mip
->offsets[0] + 16*16;
42
r_notexture_mip
->offsets[2] =
r_notexture_mip
->offsets[1] + 8*8;
43
r_notexture_mip
->offsets[3] =
r_notexture_mip
->offsets[2] + 4*4
[
all
...]
r_main.c
105
texture_t *
r_notexture_mip
;
variable
159
r_notexture_mip
= Hunk_AllocName (sizeof(texture_t) + 16*16+8*8+4*4+2*2, "notexture");
161
r_notexture_mip
->width =
r_notexture_mip
->height = 16;
162
r_notexture_mip
->offsets[0] = sizeof(texture_t);
163
r_notexture_mip
->offsets[1] =
r_notexture_mip
->offsets[0] + 16*16;
164
r_notexture_mip
->offsets[2] =
r_notexture_mip
->offsets[1] + 8*8;
165
r_notexture_mip
->offsets[3] = r_notexture_mip->offsets[2] + 4*4
[
all
...]
render.h
107
extern struct texture_s *
r_notexture_mip
;
glquake2.h
154
extern texture_t *
r_notexture_mip
;
glquake.h
200
extern texture_t *
r_notexture_mip
;
gl_model.c
681
out->texture =
r_notexture_mip
; // checkerboard texture
691
out->texture =
r_notexture_mip
; // texture not found
[
all
...]
model.c
672
out->texture =
r_notexture_mip
; // checkerboard texture
682
out->texture =
r_notexture_mip
; // texture not found
[
all
...]
gl_rmain.c
69
texture_t *
r_notexture_mip
;
variable
/external/quake/quake/src/WinQuake/
gl_rmisc.cpp
37
r_notexture_mip
= (texture_t*) Hunk_AllocName (sizeof(texture_t) + 16*16+8*8+4*4+2*2, "notexture");
39
r_notexture_mip
->width =
r_notexture_mip
->height = 16;
40
r_notexture_mip
->offsets[0] = sizeof(texture_t);
41
r_notexture_mip
->offsets[1] =
r_notexture_mip
->offsets[0] + 16*16;
42
r_notexture_mip
->offsets[2] =
r_notexture_mip
->offsets[1] + 8*8;
43
r_notexture_mip
->offsets[3] =
r_notexture_mip
->offsets[2] + 4*4
[
all
...]
r_main.cpp
107
texture_t *
r_notexture_mip
;
variable
156
r_notexture_mip
= Hunk_AllocName (sizeof(texture_t) + 16*16+8*8+4*4+2*2, "notexture");
158
r_notexture_mip
->width =
r_notexture_mip
->height = 16;
159
r_notexture_mip
->offsets[0] = sizeof(texture_t);
160
r_notexture_mip
->offsets[1] =
r_notexture_mip
->offsets[0] + 16*16;
161
r_notexture_mip
->offsets[2] =
r_notexture_mip
->offsets[1] + 8*8;
162
r_notexture_mip
->offsets[3] = r_notexture_mip->offsets[2] + 4*4;
[
all
...]
render.h
113
extern struct texture_s *
r_notexture_mip
;
glquake.h
190
extern texture_t *
r_notexture_mip
;
gl_model.cpp
681
out->texture =
r_notexture_mip
; // checkerboard texture
691
out->texture =
r_notexture_mip
; // texture not found
[
all
...]
model.cpp
690
out->texture =
r_notexture_mip
; // checkerboard texture
700
out->texture =
r_notexture_mip
; // texture not found
[
all
...]
gl_rmain.cpp
69
texture_t *
r_notexture_mip
;
variable
[
all
...]
/external/quake/quake/src/QW/server/
model.c
41
texture_t
r_notexture_mip
;
variable
609
out->texture = &
r_notexture_mip
; // checkerboard texture
619
out->texture = &
r_notexture_mip
; // texture not found
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