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    Searched refs:r_wateralpha (Results 1 - 8 of 8) sorted by null

  /external/quake/quake/src/QW/client/
gl_rsurf.c 942 if (r_wateralpha.value == 1.0)
951 glColor4f (1,1,1,r_wateralpha.value);
991 if (r_wateralpha.value == 1.0 && gl_texsort.value)
1000 if (r_wateralpha.value < 1.0) {
1002 glColor4f (1,1,1,r_wateralpha.value);
1041 if (r_wateralpha.value < 1.0) {
1091 if ((s->flags & SURF_DRAWTURB) && r_wateralpha.value != 1.0)
    [all...]
glquake.h 222 extern cvar_t r_wateralpha;
gl_rmisc.c 187 Cvar_RegisterVariable (&r_wateralpha);
gl_rmain.c 84 cvar_t r_wateralpha = CVAR2("r_wateralpha","1"); variable
882 r_wateralpha.value = 1;
  /external/quake/quake/src/WinQuake/
gl_rsurf.cpp 1011 if (r_wateralpha.value == 1.0)
1020 glColor4f (1,1,1,r_wateralpha.value);
1060 if (r_wateralpha.value == 1.0 && gl_texsort.value)
1069 if (r_wateralpha.value < 1.0) {
1071 glColor4f (1,1,1,r_wateralpha.value);
1110 if (r_wateralpha.value < 1.0) {
1160 if ((s->flags & SURF_DRAWTURB) && r_wateralpha.value != 1.0)
    [all...]
gl_rmisc.cpp 197 Cvar_RegisterVariable (&r_wateralpha);
glquake.h 211 extern cvar_t r_wateralpha;
gl_rmain.cpp 84 cvar_t r_wateralpha = CVAR2("r_wateralpha","1"); variable
    [all...]

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