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/frameworks/base/include/ui/ | |
EGLNativeSurface.h | 39 memset(egl_native_window_t::reserved_proc, 0, 40 sizeof(egl_native_window_t::reserved_proc)); |
/hardware/libhardware/include/hardware/ | |
gralloc.h | 197 void* reserved_proc[7]; member in struct:gralloc_module_t 243 void* reserved_proc[7]; member in struct:alloc_device_t |
fb.h | 144 void* reserved_proc[6]; member in struct:framebuffer_device_t |
hwcomposer.h | 332 void* reserved_proc[6]; member in struct:hwc_composer_device |
/system/core/include/system/ | |
window.h | 100 void* reserved_proc[8]; member in struct:ANativeWindowBuffer 441 void* reserved_proc[2]; member in struct:ANativeWindow |
/development/tools/emulator/opengl/system/gralloc/ | |
gralloc.cpp | 800 reserved_proc : {NULL, } |