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    Searched refs:setBufferCount (Results 1 - 12 of 12) sorted by null

  /frameworks/base/services/surfaceflinger/
SurfaceTextureLayer.h 45 virtual status_t setBufferCount(int bufferCount);
SurfaceTextureLayer.cpp 50 status_t SurfaceTextureLayer::setBufferCount(int bufferCount) {
51 status_t res = SurfaceTexture::setBufferCount(bufferCount);
  /frameworks/base/include/gui/
ISurfaceTexture.h 56 // setBufferCount sets the number of buffer slots available. Calling this
59 virtual status_t setBufferCount(int bufferCount) = 0;
SurfaceTextureClient.h 86 virtual int setBufferCount(int bufferCount);
SurfaceTexture.h 76 // setBufferCount updates the number of available buffer slots. After
79 virtual status_t setBufferCount(int bufferCount);
143 // a buffer count using setBufferCount, the server-buffer count will
387 // by calling setBufferCount or setBufferCountServer
402 // that no buffer is bound to the texture. A call to setBufferCount will
  /frameworks/base/include/media/stagefright/
SurfaceMediaSource.h 83 // setBufferCount updates the number of available buffer slots. After
86 virtual status_t setBufferCount(int bufferCount);
155 // a buffer count using setBufferCount, the server-buffer count will
272 // by calling setBufferCount or setBufferCountServer
290 // that no buffer is bound to the texture. A call to setBufferCount will
  /frameworks/base/libs/gui/
SurfaceTextureClient.cpp 353 return setBufferCount(bufferCount);
458 int SurfaceTextureClient::setBufferCount(int bufferCount)
460 LOGV("SurfaceTextureClient::setBufferCount");
463 status_t err = mSurfaceTexture->setBufferCount(bufferCount);
464 LOGE_IF(err, "ISurfaceTexture::setBufferCount(%d) returned %s",
ISurfaceTexture.cpp 74 virtual status_t setBufferCount(int bufferCount)
244 int result = setBufferCount(bufferCount);
SurfaceTexture.cpp 197 status_t SurfaceTexture::setBufferCount(int bufferCount) {
198 ST_LOGV("setBufferCount: count=%d", bufferCount);
202 ST_LOGE("setBufferCount: SurfaceTexture has been abandoned!");
206 ST_LOGE("setBufferCount: bufferCount larger than slots available");
213 ST_LOGE("setBufferCount: client owns some buffers");
228 ST_LOGE("setBufferCount: requested buffer count (%d) is less than "
391 // setBufferCount so we know whether to perform the
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  /external/webkit/Source/WebCore/platform/graphics/android/
TransferQueue.cpp 100 m_sharedSurfaceTexture->setBufferCount(ST_BUFFER_NUMBER+1);
  /frameworks/base/services/camera/tests/CameraServiceTest/
CameraServiceTest.cpp 314 virtual status_t setBufferCount(int bufferCount);
356 status_t MSurface::setBufferCount(int bufferCount) {
  /frameworks/base/media/libstagefright/
SurfaceMediaSource.cpp 110 status_t SurfaceMediaSource::setBufferCount(int bufferCount) {
111 LOGV("SurfaceMediaSource::setBufferCount");
113 LOGE("setBufferCount: bufferCount is larger than the number of buffer slots");
121 LOGE("setBufferCount: client owns some buffers");
277 // See whether a buffer has been queued since the last setBufferCount so

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