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Searched
refs:setVertexShader
(Results
1 - 2
of
2
) sorted by null
/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
Blit.h
76
bool
setVertexShader
(ShaderId shader);
Blit.cpp
233
bool Blit::
setVertexShader
(ShaderId shader)
235
return setShader<IDirect3DVertexShader9>(shader, mContext->supportsShaderModel3() ? "vs_3_0" : "vs_2_0", &IDirect3DDevice9::CreateVertexShader, &IDirect3DDevice9::
SetVertexShader
);
272
setVertexShader
(SHADER_VS_STANDARD);
322
bool okay =
setVertexShader
(SHADER_VS_STANDARD);
503
device->
SetVertexShader
(NULL);
Completed in 379 milliseconds