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    Searched refs:setVertexShader (Results 1 - 2 of 2) sorted by null

  /external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
Blit.h 76 bool setVertexShader(ShaderId shader);
Blit.cpp 233 bool Blit::setVertexShader(ShaderId shader)
235 return setShader<IDirect3DVertexShader9>(shader, mContext->supportsShaderModel3() ? "vs_3_0" : "vs_2_0", &IDirect3DDevice9::CreateVertexShader, &IDirect3DDevice9::SetVertexShader);
272 setVertexShader(SHADER_VS_STANDARD);
322 bool okay = setVertexShader(SHADER_VS_STANDARD);
503 device->SetVertexShader(NULL);

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