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  /development/tools/emulator/opengl/tests/gles_android_wrapper/
gles_dispatch.cpp 87 ptr = dlsym(gles_android,"glDepthFunc"); disp->set_glDepthFunc((glDepthFunc_t)ptr);
gles_dispatch.h 357 glDepthFunc_t set_glDepthFunc(glDepthFunc_t f) { glDepthFunc_t retval = glDepthFunc; glDepthFunc = f; return retval;}
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