/frameworks/base/media/libstagefright/codecs/aacdec/ |
pv_sine.cpp | 38 Find the sine of a number between 0 and pi/2 118 Int32 sine; local 131 sine = fxp_mul32_Q30(*(pt_table++), z); 135 sine += *(pt_table++); 136 sine = fxp_mul32_Q30(sine, z); 142 sine = z; /* better approximation in this range */ 147 sine = -sine; 150 return sine; [all...] |
/frameworks/base/graphics/java/android/graphics/ |
ColorMatrix.java | 123 float sine = FloatMath.sin(radians); local 128 mArray[7] = sine; 129 mArray[11] = -sine; 134 mArray[2] = -sine; 135 mArray[10] = sine; 140 mArray[1] = sine; 141 mArray[5] = -sine;
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/system/media/wilhelm/tests/sandbox/ |
intbufq.c | 57 frame_t sine[SINE_FRAMES]; variable 153 sine[i].left = sin((float) (i / (sr / hz)) * pi2 ) * 32000.0; 154 sine[i].right = sine[i].left; 165 half[i].left = sine[i].left; 189 buffer = sine; 190 size = sizeof(sine);
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/external/webkit/Source/WebKit2/WebProcess/WebPage/ |
PageOverlay.cpp | 157 double sine = sin(piOverTwoFloat * animationProgress); local 158 float fadeAnimationValue = sine * sine;
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/external/skia/include/effects/ |
SkColorMatrix.h | 40 void setSinCos(Axis, SkScalar sine, SkScalar cosine);
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/external/v8/test/mjsunit/ |
sin-cos.js | 43 // By accident, the slow case for sine and cosine were both sine at 48 // Ensure that sine and log are not the same.
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/external/skia/src/utils/ |
SkColorMatrix.cpp | 32 void SkColorMatrix::setSinCos(Axis axis, SkScalar sine, SkScalar cosine) { 44 fMat[index[1]] = sine; 45 fMat[index[2]] = -sine;
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/external/skia/src/core/ |
SkCordic.cpp | 220 float sine = sinf(radian); local 226 float error = fabsf(sine - sine2); 228 SkDebugf("sin error : angle = %g ; sin = %g ; cordic = %g\n", angle, sine, sine2);
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/frameworks/base/core/java/android/gesture/ |
GestureUtils.java | 456 final double sine = cosine * tan; local 457 return (float) Math.acos(a * cosine + b * sine);
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