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    Searched refs:stepY (Results 1 - 3 of 3) sorted by null

  /frameworks/base/libs/hwui/
Patch.cpp 159 float stepY = mYDivs[i];
160 const float segment = stepY - previousStepY;
169 float v2 = fmax(0.0f, stepY - vOffset) / bitmapHeight;
172 if (stepY > 0.0f) {
185 v1 = stepY / bitmapHeight;
187 previousStepY = stepY;
  /external/skia/src/core/
SkMatrix.cpp     [all...]
  /external/skia/include/core/
SkMatrix.h 439 bool fixedStepInX(SkScalar y, SkFixed* stepX, SkFixed* stepY) const;

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