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  /external/speex/include/speex/
speex_stereo.h 4 @brief Describes the handling for intensity stereo
37 /** @defgroup SpeexStereoState SpeexStereoState: Handling Speex stereo files
38 * This describes the Speex intensity stereo encoding/decoding
62 /** Initialise/create a stereo stereo state */
65 /** Reset/re-initialise an already allocated stereo state */
66 void speex_stereo_state_reset(SpeexStereoState *stereo);
68 /** Destroy a stereo stereo state */
69 void speex_stereo_state_destroy(SpeexStereoState *stereo);
    [all...]
  /external/speex/libspeex/
stereo.c 2 File: stereo.c
66 /* This is an ugly compatibility hack that properly resets the stereo state
77 SpeexStereoState *stereo = speex_alloc(sizeof(SpeexStereoState)); local
78 speex_stereo_state_reset(stereo);
79 return stereo;
84 RealSpeexStereoState *stereo = (RealSpeexStereoState*)_stereo; local
86 stereo->balance = 65536;
87 stereo->e_ratio = 16384;
88 stereo->smooth_left = 16384;
89 stereo->smooth_right = 16384
226 RealSpeexStereoState *stereo = (RealSpeexStereoState*)_stereo; local
253 RealSpeexStereoState *stereo = (RealSpeexStereoState*)_stereo; local
276 RealSpeexStereoState *stereo; local
    [all...]
  /bionic/libc/kernel/common/linux/
tegra_audio.h 24 int stereo; member in struct:tegra_audio_in_config
  /external/kernel-headers/original/linux/
tegra_audio.h 31 int stereo; member in struct:tegra_audio_in_config
  /external/qemu/distrib/sdl-1.2.12/src/audio/dma/
SDL_dmaaudio.c 250 static int DMA_ReopenAudio(_THIS, const char *audiodev, int format, int stereo,
288 /* Set mono or stereo audio */
290 if ( (ioctl(audio_fd, SNDCTL_DSP_STEREO, &stereo) < 0) ||
291 (value != stereo) ) {
312 int stereo; local
395 /* Set mono or stereo audio (currently only two channels supported) */
396 stereo = (spec->channels > 1);
397 ioctl(audio_fd, SNDCTL_DSP_STEREO, &stereo);
398 if ( stereo ) {
408 if ( DMA_ReopenAudio(this, audiodev, format, stereo, spec) < 0 )
    [all...]
  /external/opencv/cvaux/src/
cvcalibfilter.cpp 68 memset( &stereo, 0, sizeof(stereo) );
314 {/* calibrate stereo cameras */
317 stereo.camera[0] = &cameraParams[0];
318 stereo.camera[1] = &cameraParams[1];
324 &stereo);
328 stereo.fundMatr[i] = stereo.fundMatr[i];
619 return &stereo;
671 /* Save stereo params *
    [all...]
  /external/qemu/audio/
wavcapture.c 97 int stereo, bits16, shift; local
111 stereo = nchannels == 2;
115 as.nchannels = 1 << stereo;
125 shift = bits16 + stereo;
wavaudio.c 117 int bits16 = 0, stereo = 0; local
128 stereo = wav_as.nchannels == 2;
161 le_store (hdr + 28, hw->info.freq << (bits16 + stereo), 4);
162 le_store (hdr + 32, 1 << (bits16 + stereo), 2);
427 "Number of channels (1 - mono, 2 - stereo)", NULL, 0},
  /frameworks/base/media/libstagefright/codecs/mp3dec/src/
pvmp3_get_side_info.cpp 122 int stereo = (info->mode == MPG_MD_MONO) ? 1 : 2; local
126 if (stereo == 1)
140 for (ch = 0; ch < stereo; ch++)
151 for (ch = 0; ch < stereo; ch++)
217 si->private_bits = getbits_crc(inputStream, stereo, crc, info->error_protection);
219 for (ch = 0; ch < stereo; ch++)
  /system/media/wilhelm/src/itf/
IOutputMixExt.c 26 // stereo is a frame consisting of a pair of 16-bit PCM samples
31 } stereo; typedef in typeref:struct:__anon30824
167 /** \brief This is the track mixer: fill the specified 16-bit stereo PCM buffer */
173 // Force to be a multiple of a frame, assumes stereo 16-bit PCM
236 stereo *mixBuffer = (stereo *) dstWriter;
237 const stereo *source = (const stereo *) track->mReader;
243 for (j = 0; j < actual; j += sizeof(stereo), ++mixBuffer, ++source) {
249 for (j = 0; j < actual; j += sizeof(stereo), ++mixBuffer, ++source)
    [all...]
  /external/qemu/distrib/sdl-1.2.12/src/audio/
SDL_wave.c 122 Sint8 nybble, stereo; local
141 stereo = (MS_ADPCM_state.wavefmt.channels == 2);
143 state[1] = &MS_ADPCM_state.state[stereo];
147 if ( stereo ) {
152 if ( stereo ) {
158 if ( stereo ) {
164 if ( stereo ) {
175 if ( stereo ) {
183 if ( stereo ) {
  /device/moto/wingray/taudio/
tctl.c 166 cfg.stereo = in_channels == 2;
169 printf("setting audio-input config (stereo %d, rate %d)\n", cfg.stereo, cfg.rate);
trec.c 140 cfg.stereo = num_channels == 2;
145 printf("setting audio-input config (stereo %d, rate %d)\n",
146 cfg.stereo, cfg.rate);
152 num_channels = cfg.stereo ? 2 : 1;
  /external/bluetooth/bluez/audio/
gstsbcutil.c 97 gboolean joint, stereo, dual, mono; local
100 joint = stereo = dual = mono = FALSE;
107 else if (strcmp("stereo", aux) == 0)
108 stereo = TRUE;
120 else if (stereo)
121 return "stereo";
239 return "stereo";
252 else if (g_ascii_strcasecmp(mode, "stereo") == 0)
gstavdtpsink.c 357 else if (strcmp(pref, "stereo") == 0)
502 gboolean mono, stereo; local
517 g_value_set_static_string(value, "stereo");
633 stereo = FALSE;
641 stereo = TRUE;
643 if (mono && stereo) {
650 else if (stereo)
672 gboolean mono, stereo; local
758 stereo = FALSE;
766 stereo = TRUE
795 gboolean mono, stereo; local
962 gboolean mono, stereo; local
    [all...]
  /external/quake/quake/src/QW/client/
sound.h 45 int stereo; member in struct:__anon10471
snd_mem.c 58 sc->stereo = 0;
130 Con_Printf ("%s is a stereo sample\n",s->name);
147 sc->stereo = info.channels;
  /device/moto/wingray/libaudio/
AudioPostProcessor.h 58 bool stereo, int bytes, Mutex * fdLockp);
  /external/quake/quake/src/WinQuake/
sound.h 48 int stereo; member in struct:__anon10915
snd_mem.cpp 58 sc->stereo = 0;
130 Con_Printf ("%s is a stereo sample\n",s->name);
147 sc->stereo = info.channels;
  /external/qemu/distrib/sdl-1.2.12/src/video/photon/
SDL_ph_gl.c 87 *value=this->gl_config.stereo;
328 /* Stereo mode */
329 if (this->gl_config.stereo)
  /external/qemu/distrib/sdl-1.2.12/src/video/maccommon/
SDL_macgl.c 85 if ( this->gl_config.stereo ) {
  /external/qemu/distrib/sdl-1.2.12/src/video/quartz/
SDL_QuartzGL.m 87 if ( this->gl_config.stereo ) {
  /external/qemu/distrib/sdl-1.2.12/src/video/wincommon/
SDL_wingl.c 199 if ( this->gl_config.stereo ) {
268 if ( this->gl_config.stereo ) {
  /system/media/wilhelm/tests/automated/
BufferQueue_test.cpp 40 } stereo; typedef in typeref:struct:__anon30889
45 // 1 second of stereo audio at 44.1 kHz
46 static stereo stereoBuffer1[44100 * 1];
311 // create audio player with buffer queue data source in stereo PCM format and ask for mute solo

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