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Searched
refs:supportedSurfaces
(Results
1 - 3
of
3
) sorted by null
/development/tools/emulator/opengl/host/libs/Translator/EGL/
EglMacApi.cpp
34
EGLint
supportedSurfaces
,visualType,visualId;
45
supportedSurfaces
= 0;
50
if(window)
supportedSurfaces
|= EGL_WINDOW_BIT;
51
if(pbuffer)
supportedSurfaces
|= EGL_PBUFFER_BIT;
53
if(!
supportedSurfaces
) return NULL;
78
visualId,visualType,samples,stencil,
supportedSurfaces
,transparentType,tRed,tGreen,tBlue,*frmt);
EglX11Api.cpp
88
int
supportedSurfaces
,visualType,visualId;
132
supportedSurfaces
= 0;
134
supportedSurfaces
|= EGL_WINDOW_BIT;
139
if(tmp & GLX_PBUFFER_BIT)
supportedSurfaces
|= EGL_PBUFFER_BIT;
161
supportedSurfaces
,transparentType,tRed,tGreen,tBlue,*frmt);
EglWindowsApi.cpp
339
EGLint
supportedSurfaces
,visualType,visualId;
361
supportedSurfaces
= 0;
367
if(window)
supportedSurfaces
|= EGL_WINDOW_BIT;
368
if(bitmap)
supportedSurfaces
|= EGL_PIXMAP_BIT;
369
if(pbuffer)
supportedSurfaces
|= EGL_PBUFFER_BIT;
372
if(!
supportedSurfaces
) return NULL;
402
visualId,visualType,samples,stencil,
supportedSurfaces
,transparentType,tRed,tGreen,tBlue,*frmt);
Completed in 29 milliseconds