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Searched
refs:touching
(Results
1 - 5
of
5
) sorted by null
/external/replicaisland/src/com/replica/replicaisland/
GameObject.java
123
final boolean
touching
= gameTime > 0.1f &&
125
return
touching
;
131
final boolean
touching
= gameTime > 0.1f &&
133
return
touching
;
139
final boolean
touching
= gameTime > 0.1f &&
141
return
touching
;
147
final boolean
touching
= gameTime > 0.1f &&
149
return
touching
;
/packages/inputmethods/LatinIME/java/src/com/android/inputmethod/latin/
EditingUtils.java
258
* @return an object containing the text and coordinates of the selected/
touching
word,
286
CharSequence
touching
= InputConnectionCompatUtils.getSelectedText(
local
288
if (TextUtils.isEmpty(
touching
)) return null;
290
final int length =
touching
.length();
292
if (wordSeparators.contains(
touching
.subSequence(i, i + 1))) {
297
return new SelectedWord(selStart, selEnd,
touching
);
/build/core/
cleanspec.mk
48
# that you made last week required
touching
a file and a change you
49
# made today requires
touching
the same file, just copy the old
/packages/inputmethods/LatinIME/java/src/com/android/inputmethod/deprecated/
VoiceProxy.java
439
* @param
touching
The word that the cursor is
touching
, with position information
442
public boolean applyVoiceAlternatives(EditingUtils.SelectedWord
touching
) {
447
String selectedWord =
touching
.mWord.toString().trim();
455
// If the first letter of
touching
is capitalized, make all the suggestions
457
if (Character.isUpperCase(
touching
.mWord.charAt(0))) {
[
all
...]
/external/chromium/chrome/browser/resources/touch_ntp/standalone/
standalone_hack.js
370
* In particular, if the user delays briefly between first
touching
and starting
Completed in 944 milliseconds