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    Searched refs:touching (Results 1 - 5 of 5) sorted by null

  /external/replicaisland/src/com/replica/replicaisland/
GameObject.java 123 final boolean touching = gameTime > 0.1f &&
125 return touching;
131 final boolean touching = gameTime > 0.1f &&
133 return touching;
139 final boolean touching = gameTime > 0.1f &&
141 return touching;
147 final boolean touching = gameTime > 0.1f &&
149 return touching;
  /packages/inputmethods/LatinIME/java/src/com/android/inputmethod/latin/
EditingUtils.java 258 * @return an object containing the text and coordinates of the selected/touching word,
286 CharSequence touching = InputConnectionCompatUtils.getSelectedText( local
288 if (TextUtils.isEmpty(touching)) return null;
290 final int length = touching.length();
292 if (wordSeparators.contains(touching.subSequence(i, i + 1))) {
297 return new SelectedWord(selStart, selEnd, touching);
  /build/core/
cleanspec.mk 48 # that you made last week required touching a file and a change you
49 # made today requires touching the same file, just copy the old
  /packages/inputmethods/LatinIME/java/src/com/android/inputmethod/deprecated/
VoiceProxy.java 439 * @param touching The word that the cursor is touching, with position information
442 public boolean applyVoiceAlternatives(EditingUtils.SelectedWord touching) {
447 String selectedWord = touching.mWord.toString().trim();
455 // If the first letter of touching is capitalized, make all the suggestions
457 if (Character.isUpperCase(touching.mWord.charAt(0))) {
    [all...]
  /external/chromium/chrome/browser/resources/touch_ntp/standalone/
standalone_hack.js 370 * In particular, if the user delays briefly between first touching and starting

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