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Searched
refs:validNativeWin
(Results
1 - 5
of
5
) sorted by null
/development/tools/emulator/opengl/host/libs/Translator/EGL/
EglOsApi.h
40
bool
validNativeWin
(EGLNativeInternalDisplayType dpy,EGLNativeSurfaceType win);
41
bool
validNativeWin
(EGLNativeInternalDisplayType dpy,EGLNativeWindowType win);
EglMacApi.cpp
106
bool
validNativeWin
(EGLNativeDisplayType dpy, EGLNativeWindowType win) {
111
bool
validNativeWin
(EGLNativeDisplayType dpy, EGLNativeSurfaceType win) {
112
return
validNativeWin
(dpy,(EGLNativeWindowType)win);
EglX11Api.cpp
174
bool
validNativeWin
(EGLNativeDisplayType dpy,EGLNativeWindowType win) {
183
bool
validNativeWin
(EGLNativeDisplayType dpy,EGLNativeSurfaceType win) {
185
return
validNativeWin
(dpy,win->srfc());
EglWindowsApi.cpp
429
bool
validNativeWin
(EGLNativeInternalDisplayType dpy,EGLNativeWindowType win) {
433
bool
validNativeWin
(EGLNativeInternalDisplayType dpy,EGLNativeSurfaceType win) {
435
return
validNativeWin
(dpy,win->getHwnd());
EglImp.cpp
489
if(!EglOS::
validNativeWin
(dpy->nativeType(),win)) {
730
if(newReadPtr->type() == EglSurface::WINDOW && !EglOS::
validNativeWin
(nativeDisplay,nativeRead)) {
733
if(newDrawPtr->type() == EglSurface::WINDOW && !EglOS::
validNativeWin
(nativeDisplay,nativeDraw)) {
795
if(!currentCtx.Ptr() || !currentCtx->usingSurface(Srfc) || !EglOS::
validNativeWin
(dpy->nativeType(),Srfc.Ptr()->native())) {
886
!EglOS::
validNativeWin
(nativeDisplay,read->native())) {
896
!EglOS::
validNativeWin
(nativeDisplay,draw->native())) {
[
all
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Completed in 121 milliseconds