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Searched
refs:wantSurfaceVisible
(Results
1 - 2
of
2
) sorted by null
/frameworks/base/services/input/
SpriteController.cpp
133
if (update.state.surfaceControl == NULL && update.state.
wantSurfaceVisible
()) {
151
if (update.state.surfaceControl != NULL && update.state.
wantSurfaceVisible
()) {
198
&& update.state.
wantSurfaceVisible
()) {
245
bool wantSurfaceVisibleAndDrawn = update.state.
wantSurfaceVisible
()
SpriteController.h
202
inline bool
wantSurfaceVisible
() const {
Completed in 51 milliseconds