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    Searched refs:wrapT (Results 1 - 24 of 24) sorted by null

  /frameworks/base/libs/hwui/
Texture.h 34 wrapT = GL_CLAMP_TO_EDGE;
43 void setWrap(GLenum wrapS, GLenum wrapT, bool bindTexture = false, bool force = false,
46 if (firstWrap || force || wrapS != this->wrapS || wrapT != this->wrapT) {
50 this->wrapT = wrapT;
57 glTexParameteri(renderTarget, GL_TEXTURE_WRAP_T, wrapT);
112 GLenum wrapT;
Layer.h 150 void setWrap(GLenum wrapS, GLenum wrapT, bool bindTexture = false, bool force = false) {
151 texture.setWrap(wrapS, wrapT, bindTexture, force, renderTarget);
ProgramCache.cpp 678 void ProgramCache::generateTextureWrap(String8& shader, GLenum wrapS, GLenum wrapT) {
684 if (wrapT == GL_MIRRORED_REPEAT) {
701 switch (wrapT) {
ProgramCache.h 299 void generateTextureWrap(String8& shader, GLenum wrapS, GLenum wrapT);
SkiaShader.cpp 78 void SkiaShader::bindTexture(Texture* texture, GLenum wrapS, GLenum wrapT) {
80 texture->setWrap(wrapS, wrapT);
SkiaShader.h 117 inline void bindTexture(Texture* texture, GLenum wrapS, GLenum wrapT);
  /frameworks/base/libs/rs/
rsSampler.cpp 34 RsSamplerValue wrapT,
40 mHal.state.wrapT = wrapT;
82 RsSamplerValue wrapT,
92 if (existing->mHal.state.wrapT != wrapT) continue;
101 Sampler *s = new Sampler(rsc, magFilter, minFilter, wrapS, wrapT, wrapR, aniso);
120 RsSamplerValue wrapT,
124 wrapS, wrapT, wrapR, aniso);
rsSampler.h 47 RsSamplerValue wrapT;
59 RsSamplerValue wrapT,
81 RsSamplerValue wrapT,
rs.spec 235 param RsSamplerValue wrapT
  /frameworks/base/opengl/java/android/opengl/
Texture.java 88 int wrapS, int wrapT,
110 wrapT);
  /external/mesa3d/src/pixelflinger2/
texture.cpp 138 template<GGLPixelFormat format, ChannelType output, unsigned minMag, unsigned wrapS, unsigned wrapT>
146 const unsigned y0 = texcoordWrap(wrapT, tex_coord[1], height, &yLerp);
192 template<GGLPixelFormat format, ChannelType output, unsigned minMag, unsigned wrapS, unsigned wrapT>
255 const unsigned y0 = texcoordWrap(wrapT, t, height, &yLerp);
302 #define TEXTURE_FUNCTION_ENTRY(target,format,output,filter,wrapS,wrapT) \
303 { #target"_"#format"_"#output"_"#filter"_"#wrapS"_"#wrapT, \
304 target<GGL_PIXEL_FORMAT_##format, output, filter, wrapS, wrapT> },
399 else if (ctx->state.textureState.textures[sampler].wrapT != texture->wrapT)
llvm_texture.cpp 306 Value * y = texcoordWrap(builder, gglCtx->textureState.textures[sampler].wrapT,
502 Value * y = texcoordWrap(builder, gglCtx->textureState.textures[sampler].wrapT,
shader.cpp 301 assert((1 << 2) > texture.wrapT);
302 key->textureParameters[i] |= texture.wrapT << 2;
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  /development/tools/glesv2debugger/src/com/android/glesv2debugger/
GLServerTexture.java 29 public GLEnum wrapS = GLEnum.GL_REPEAT, wrapT = GLEnum.GL_REPEAT;
223 tex.wrapT = p;
CodeGen.java 209 tex.target, tex.wrapT);
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  /sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gldebugger/
GLServerTexture.java 29 public GLEnum wrapS = GLEnum.GL_REPEAT, wrapT = GLEnum.GL_REPEAT;
223 tex.wrapT = p;
CodeGen.java 209 tex.target, tex.wrapT);
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  /frameworks/base/libs/rs/driver/
rsdShader.cpp 375 RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_WRAP_T, transNP[s->mHal.state.wrapT]);
386 RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_WRAP_T, trans[s->mHal.state.wrapT]);
  /external/mesa3d/include/pixelflinger2/
pixelflinger2_interface.h 77 2, wrapT :
  /external/mesa3d/test/
cmain.c 216 }; // levels, wrapS, wrapT, minFilter, magFilter
260 texture0.wrapT = GGL_REPEAT;
274 fprintf(stderr, "failed linear filter and/or wrapS and wrapT test");
main.cpp 148 texture.wrapS = texture.wrapT = GGLTexture::GGL_REPEAT; // repeat = 0 fastest, clamp = 1, mirrored = 2
  /frameworks/base/graphics/java/android/renderscript/
RenderScript.java 511 int wrapS, int wrapT, int wrapR, float aniso);
513 int wrapS, int wrapT, int wrapR, float aniso) {
515 return rsnSamplerCreate(mContext, magFilter, minFilter, wrapS, wrapT, wrapR, aniso);
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  /frameworks/base/graphics/jni/
android_renderscript_RenderScript.cpp     [all...]
  /external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
Context.cpp     [all...]

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