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    Searched refs:xxE (Results 1 - 11 of 11) sorted by null

  /external/neven/Embedded/common/src/b_TensorEm/
Flt16Mat2D.c 44 ptrA->xxE = 0;
55 ptrA->xxE = 0;
74 ptrA->xxE = srcPtrA->xxE;
87 if( ptrA->xxE != srcPtrA->xxE ) return FALSE;
96 int32 xxL = ( int32 ) srcPtrA->xxE << bbpDiffL;
101 if( ptrA->xxE != xxL ) return FALSE;
107 if( srcPtrA->xxE != ( xxL >> bbpDiffL ) ) return FALSE;
117 int32 xxL = ( int32 ) ptrA->xxE << -bbpDiffL
    [all...]
Int16Mat2D.c 94 matL.xxE = cL;
115 int32 xxL = ( int32 ) ptrA->xxE * scaleA.valE;
122 ptrA->xxE = xxL >> shiftL;
136 vecL.xE = ( ( int32 ) matPtrA->xxE * vecPtrA->xE + ( int32 ) matPtrA->xyE * vecPtrA->yE ) >> matPtrA->bbpE;
147 int32 xxL = ( int32 ) mat1PtrA->xxE * mat2PtrA->xxE + ( int32 ) mat1PtrA->xyE * mat2PtrA->yxE;
148 int32 xyL = ( int32 ) mat1PtrA->xxE * mat2PtrA->xyE + ( int32 ) mat1PtrA->xyE * mat2PtrA->yyE;
149 int32 yxL = ( int32 ) mat1PtrA->yxE * mat2PtrA->xxE + ( int32 ) mat1PtrA->yyE * mat2PtrA->yxE;
154 matL.xxE = xxL >> shiftL;
Int16Mat2D.h 43 int16 xxE;
Flt16Mat3D.c 44 ptrA->xxE = 0;
60 ptrA->xxE = 0;
165 matL.xxE = xxA;
189 matL.xxE = 0;
211 matL.xxE = ( ( xxA >> sh1L ) + 1 ) >> 1;
223 matL.xxE = xxA << -shiftL;
252 *ptrA = bts_Flt16Mat3D_create32( ptrA->xxE * scaleA, ptrA->xyE * scaleA, ptrA->xzE * scaleA,
265 int32 xL = ( int32 ) matPtrA->xxE * vecPtrA->xE + ( int32 ) matPtrA->xyE * vecPtrA->yE + ( int32 ) matPtrA->xzE * vecPtrA->zE;
293 int32 xL = ( ( ( ( int32 ) matPtrA->xxE * vecPtrA->xE + 1 ) >> 1 ) +
317 ( ( ( int32 ) mat1PtrA->xxE * mat2PtrA->xxE + 1 ) >> 1 ) + ( ( ( int32 ) mat1PtrA->xyE * mat2PtrA->yxE + 1 ) >> 1 ) + ( ( ( in (…)
    [all...]
Flt16Mat2D.h 44 int16 xxE;
Flt16Mat3D.h 45 int16 xxE;
Flt16Alt2D.c 293 ptrA->vecE = bts_Flt16Vec2D_create32( - ( ( ( int32 ) ptrA->matE.xxE * ptrA->vecE.xE + ( int32 ) ptrA->matE.xyE * ptrA->vecE.yE ) ),
Cluster3D.c 359 vecPtrL->xE = ( x0L + xL * altA.matE.xxE + yL * altA.matE.xyE + zL * altA.matE.xzE ) >> altA.matE.bbpE;
  /external/neven/Embedded/common/src/b_ImageEm/
UInt16ByteImage.c 386 mxxL = ( int32 )invAlt2DL.matE.xxE >> shiftL;
395 if( invAlt2DL.matE.xxE > maxInt32Value8bbpL ||
403 invAlt2DL.matE.xxE >> invAlt2DL.matE.bbpE,
411 mxxL = ( int32 )invAlt2DL.matE.xxE << -shiftL;
685 mxxL = ( int32 )invAlt2DL.matE.xxE >> shiftL;
694 if( invAlt2DL.matE.xxE > maxInt32Value8bbpL ||
702 ( int32 )invAlt2DL.matE.xxE >> invAlt2DL.matE.bbpE,
710 mxxL = ( int32 )invAlt2DL.matE.xxE << -shiftL;
UInt8Image.c 572 mxxL = invAlt2DL.matE.xxE >> shiftL;
581 if( invAlt2DL.matE.xxE > maxInt32Value8bbpL ||
589 invAlt2DL.matE.xxE >> invAlt2DL.matE.bbpE,
597 mxxL = invAlt2DL.matE.xxE << -shiftL;
Functions.c 115 mxxL = invAltL.matE.xxE << shlL;
123 mxxL = ( ( invAltL.matE.xxE >> ( shrL - 1 ) ) + 1 ) >> 1;
447 mxxL = invAltL.matE.xxE << shlL;
455 mxxL = ( ( invAltL.matE.xxE >> ( shrL - 1 ) ) + 1 ) >> 1;

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