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  /development/samples/ApiDemos/src/com/example/android/apis/graphics/
ColorPickerDialog.java 187 float angle = (float)java.lang.Math.atan2(y, x); local
188 // need to turn angle [-PI ... PI] into unit [0....1]
189 float unit = angle/(2*PI);
StaticTriangleRenderer.java 160 float angle = 0.090f * ((int) time); local
162 glRotatef(angle, 0, 0, 1.0f);
TriangleRenderer.java 147 float angle = 0.090f * ((int) time); local
149 gl.glRotatef(angle, 0, 0, 1.0f);
FrameBufferObjectActivity.java 123 float angle = 0.090f * ((int) time); local
125 gl.glRotatef(angle, 0, 0, 1.0f);
GLES20TriangleRenderer.java 74 float angle = 0.090f * ((int) time); local
75 Matrix.setRotateM(mMMatrix, 0, angle, 0, 0, 1.0f);
  /development/tools/emulator/opengl/tests/translator_tests/GLES_CM/
triangleCM.cpp 326 float angle = 0.0; local
368 glRotatef(angle, 0.0, 0.0, 1.0);
369 angle += 360.0 / nframes;
  /device/google/accessory/demokit/app/src/com/google/android/DemoKit/
ColorWheel.java 204 float angle = (float)java.lang.Math.atan2(y, x); local
205 // need to turn angle [-PI ... PI] into unit [0....1]
206 float unit = angle/(2*PI);
  /external/bluetooth/bluez/compat/
fakehid.c 211 double angle; local
214 angle = (direction * 22.5) * 3.1415926 / 180;
215 x = (int) (sin(angle) * 8);
216 y = (int) (cos(angle) * -8);
  /external/icu4c/test/intltest/
astrotst.cpp 451 // Moon phase angle - Got from http://www.moonsystem.to/checkupe.htm
452 static const double angle[] = {356.8493418421329, 356.8386760059673, 0.09625415252237701, 355.9986960782416, 3.5714026601303317, 124.26906744384183, 59.80247650195558, local
462 double expectedAge = (angle[i]*CalendarAstronomer::PI)/180;
  /external/opencv/cv/src/
cvgeometry.cpp 93 double angle = box.angle*CV_PI/180.; local
94 float a = (float)cos(angle)*0.5f;
95 float b = (float)sin(angle)*0.5f;
496 // calculate the euler angle
cvmotempl.cpp 286 double angle = 0; local
404 angle = base_orient;
409 return angle;
  /external/quake/quake/src/QW/client/
mathlib.c 292 float angle; local
295 angle = angles[YAW] * (M_PI*2 / 360);
296 sy = sin(angle);
297 cy = cos(angle);
298 angle = angles[PITCH] * (M_PI*2 / 360);
299 sp = sin(angle);
300 cp = cos(angle);
301 angle = angles[ROLL] * (M_PI*2 / 360);
302 sr = sin(angle);
303 cr = cos(angle);
    [all...]
r_sprite.c 291 float dot, angle, sr, cr; local
380 // angle. So vpn stays the same, but vright and vup rotate
381 angle = currententity->angles[ROLL] * (M_PI*2 / 360);
382 sr = sin(angle);
383 cr = cos(angle);
r_bsp.c 81 float angle, s, c, temp1[3][3], temp2[3][3], temp3[3][3]; local
89 angle = currententity->angles[YAW];
90 angle = angle * M_PI*2 / 360;
91 s = sin(angle);
92 c = cos(angle);
106 angle = currententity->angles[PITCH];
107 angle = angle * M_PI*2 / 360;
108 s = sin(angle);
    [all...]
  /external/quake/quake/src/WinQuake/
mathlib.cpp 294 float angle; local
297 angle = angles[YAW] * (M_PI*2 / 360);
298 sy = sin(angle);
299 cy = cos(angle);
300 angle = angles[PITCH] * (M_PI*2 / 360);
301 sp = sin(angle);
302 cp = cos(angle);
303 angle = angles[ROLL] * (M_PI*2 / 360);
304 sr = sin(angle);
305 cr = cos(angle);
    [all...]
r_sprite.cpp 291 float dot, angle, sr, cr; local
380 // angle. So vpn stays the same, but vright and vup rotate
381 angle = currententity->angles[ROLL] * (M_PI*2 / 360);
382 sr = sin(angle);
383 cr = cos(angle);
sv_user.cpp 377 the angle fields specify an exact angular motion in degrees
402 // show 1/3 the pitch angle and all the roll angle
441 vec3_t angle; local
451 angle[i] = MSG_ReadAngle ();
453 VectorCopy (angle, host_client->edict->u.v.v_angle);
  /external/webkit/Source/WebCore/platform/audio/
HRTFElevation.cpp 224 // Interpolate elevation angle.
225 double angle = (1.0 - x) * hrtfElevation1->elevationAngle() + x * hrtfElevation2->elevationAngle(); local
227 OwnPtr<HRTFElevation> hrtfElevation = adoptPtr(new HRTFElevation(kernelListL.release(), kernelListR.release(), static_cast<int>(angle), sampleRate));
  /external/webkit/Source/WebCore/platform/graphics/transforms/
AffineTransform.cpp 61 double angle = atan2(m.b(), m.a()); local
64 m.rotate(rad2deg(-angle));
69 sr[2] = angle;
187 // angle is in degree. Switch to radian
263 AffineTransform& AffineTransform::skewX(double angle)
265 return shear(tan(deg2rad(angle)), 0);
268 AffineTransform& AffineTransform::skewY(double angle)
270 return shear(0, tan(deg2rad(angle)));
  /external/webkit/Source/WebCore/svg/
SVGPathParser.cpp 242 float angle; local
246 if (!m_source->parseArcToSegment(rx, ry, angle, largeArc, sweep, targetPoint))
270 return decomposeArcToCubic(angle, rx, ry, point1, targetPoint, largeArc, sweep);
272 m_consumer->arcTo(rx, ry, angle, largeArc, sweep, targetPoint, m_mode);
404 bool SVGPathParser::decomposeArcToCubic(float angle, float rx, float ry, FloatPoint& point1, FloatPoint& point2, bool largeArcFlag, bool sweepFlag)
410 pointTransform.rotate(-angle);
428 pointTransform.rotate(-angle);
455 pointTransform.rotate(angle);
  /frameworks/base/core/java/android/view/
OrientationEventListener.java 125 // Don't trust the angle if the magnitude is small compared to the y value
128 float angle = (float)Math.atan2(-Y, X) * OneEightyOverPi; local
129 orientation = 90 - (int)Math.round(angle);
  /packages/apps/Camera/src/com/android/camera/ui/
ZoomControlWheel.java 95 double angle = Math.atan2(dy, dx); local
96 if (angle < 0) angle += (2 * Math.PI);
97 mSliderRadians = getSliderDrawAngle(angle);
123 // Rotate the wheel with the angle when the wheel is rotating or
181 public void rotate(double angle) {
182 mRotateAngle = angle;
  /development/samples/BasicGLSurfaceView/src/com/example/android/basicglsurfaceview/
GLES20TriangleRenderer.java 72 float angle = 0.090f * ((int) time); local
73 Matrix.setRotateM(mMMatrix, 0, angle, 0, 0, 1.0f);
  /external/opencv/cvaux/src/
cvmorphcontours.cpp 106 double angle( CvPoint2D32f A, CvPoint2D32f B );
323 // Calculate angle
325 d_angle = angle(Q0,Q2);
340 d_nm_angle = angle(Q0,Q1_nm);
349 d_nm_angle = angle(Q0,Q2_nm);
358 d_nm_angle = angle(Q0,Q1_nm);
362 d_nm_angle = d_nm_angle + angle(Q0, Q2_nm);
366 d_nm_angle = d_nm_angle + angle(Q2,Q2_nm);
525 double angle(CvPoint2D32f A, CvPoint2D32f B) function
cvscanlines.cpp 1740 float angle; local
1828 float angle; local
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